Suggestions For New Races

Post ideas and suggestions on new features or improvements here.
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[F-I-I]VAdm-MJP
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posted on September 23rd, 2004, 3:00 pm
but the bugs are locked away now. i agree that the borg cude should be the buggest threat.. in my "world" the borg development jsut follow the same slope as the humans. and come back with a vengence. lol
posted on September 23rd, 2004, 3:52 pm
Well theyre are only 3 of them and in the game they would caust 18 credits because they are big powerful and expencive like 8,000 dilithem and tritanum so they arent easy to build
posted on September 23rd, 2004, 11:31 pm
pluss the real ones have only sub-light speeds os the only give a defence power
posted on September 24th, 2004, 10:05 am
well the borg are not the most powerful race... think bout species 8472.. one of their bioships could destroy a cube with nearly one shot in VOY.


They WERE the most powerfull until the borg developed counter measures, think about what happens at the end of that episode ;)


And look I dont care how slow they are or how much they cost, NOTHING should be stronger than the borg cube. Especially not something that some runaway humans buit ;)...................Well maybe it could work but, only if they had only 1 of those ships and that that was their base or something, but not a normal ship ;)
posted on September 24th, 2004, 7:57 pm
well in history only 1/2 of one escapes a battle aginst the borg so their is only one (they re built it her name is the Ogetsu (the others are armegeden and the ultomate sacrasifice) only one is left and later in history it is dystroyedprotecting the home world...Karledg
posted on September 25th, 2004, 8:24 am
i don't think we will add any new playable race, because 7 playable race ar more than enough

but adding so race as npc shoud be possible
posted on September 25th, 2004, 1:50 pm
oh well my racr livs on still I do have a modle of my ship in legos so
posted on September 25th, 2004, 5:56 pm
the gorn and the hydrans will be in. the hydrans are quite important for the fleet operations storyline (the hydrans will be a major np race)
the tribble ship sounds interesting :)
i'm not sure about the "pinkblobs" ships :D
i will have to finish ef2 ;-)

cool. Hydrans.

well I havent beat EF2, i'm still stuck on the part where you defend the emnterprise with the stupid pulse turret. It's IMPOSSIBLE on hard. you cant hit any of the targets. accept once i hit 2/3 tagets but then i blew the ship up.
posted on September 28th, 2004, 3:34 pm
if at first you dont succecide try try again and if that dont worh well then give up
posted on October 8th, 2004, 7:18 am
moved to feature requests

DOCa Cola
posted on October 8th, 2004, 12:06 pm
So will there be "guest appearances" of other races? In the form of derelicts, maybe?
I always liked the Tamarians. Making up dialogue for them is fun.
Or the Pakleds. ("Can you make us go?")
Now those would be great NPC Vessels.

And, of course, the Gorn.
posted on October 8th, 2004, 9:09 pm
Hold on a sec..

Detektor, are there going to be 7 or 8?

The races I knew were Feds, Roms, Klings, Borg, Dom, Ciadian, Iconian, and Noxtor.

Are you not going to put the Noxtor back in later or was that a typo? :(

The noxtor have grown on me. They make me nostalgic about the Zerg :D
posted on October 8th, 2004, 11:12 pm
the noxter will take a vacation in version 3 and come back with v4 :)
posted on October 9th, 2004, 1:51 am
oh can you like put in the tammarians and sheilack as well?
posted on October 9th, 2004, 3:02 am
Last edited by 8472pinkblobs on October 9th, 2004, 3:02 am, edited 1 time in total.
the noxter will take a vacation in version 3 and come back with v4

YAY. BACK IN Action in Beta 4. :D


Shelliak would be cool.
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