Sir, They have adapted

Post ideas and suggestions on new features or improvements here.
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posted on July 28th, 2007, 2:19 am
Just a thought, would it be possible to make a special ability for a borg cube that makes them impervious to damage for like 10 or 15 seconds and called it "Adaption" or "Adapting" or something like that, its not my job to come up with the names ;) [just kidding] so would that be possible since they adapt in more or less every encounter there is.

Cheers
Dan
posted on July 28th, 2007, 3:58 am
I think it's definitely possible (the Borg diamond in vanilla had something like this), but there would probably have to be a tradeoff lest the Borg become overpowered (think 30 cubes suddenly becoming invincible and annihilating your pathetic mismatched collection of federation ships.... mu ha ha ha ha!). :thumbsup:

I like the idea, but probably those affected ships would need to have some sort of a weakness to compensate... dunno, maybe all sensors go down because communications need to be rebooted or something...
:borg:
-dn
posted on July 28th, 2007, 9:47 am
Last edited by Cpt Ryan on July 28th, 2007, 9:49 am, edited 1 time in total.
I've brung something up that was like this before i think it was something along the lines of a modified (stock) shield remod that randomly picks a standard weapon class (ie phasers OR pulses OR torps) and becomes immune to damage from that type untill either a set time period or untill special energy is depleted. Unsure of its feasibility though but definately worth a look at :D

I think a better handicap is to stunt hull regeneration either completely or just slowed a bit to compensate.
posted on July 28th, 2007, 10:08 am
Think more global guys...

There doesn't have to be a secondary handycap. What if there are some ships in all races that take the place of some sort of counter ships with torpedos that can, instead of normal weapons, hit through.... say multiphased phasers and torpedos. So this could be take part in a tactic you can choose to fight vs a Borg as opponent. Just a guess.

My opinion is that there is too much "2D-tactics" in FO. Think "3D". Oh man I hope you know what I mean.
posted on July 28th, 2007, 12:16 pm
what about remodulating phasers as a special function for some of the ships? either that or still have the regular phasers just do a little less damage? maybe like 60 percent less dammage or something to the borg ships, also do you think that this special ability should just be for the BIG cubes and the TAC Cubes?

Dan
posted on July 29th, 2007, 9:23 am
Jan, i think i know what you mean, however if there are vessels with "special" normal weapons, then when you are fighting an opponant who is the borg, then those are the only units that will be built and the borg player will have a serious disadvantage. Perhaps the other races could have a purpose built special weapon, rather than a new unit. this weapon could be fit to a small number of existing vessels.

feds could have the transphasic torpedoes: I know many of your will claim super weapon, but there is no evidence to suggest that the transphasic torpedoes are as effective (if at all) against other races as they are against the borg, as they were built specifically to fight the borg. the other races could have something similar.
posted on July 29th, 2007, 11:32 am
welcome in the complicated life of balancing!
posted on August 1st, 2007, 2:26 am
Or maybe instead of making it 100% invulnerable, the Borg could temporarily reduce the damage it receives..?
posted on August 1st, 2007, 10:05 am
that was an idea of mine for the corbomite reflector conversion into shield modulator for the sovie... instead of reflecting weapons back it reduces the amount of damage taken.
posted on August 1st, 2007, 9:17 pm
or you could like make a special ship like the defiant that is better a fighting the borg  :borg: and you could make a special that changes it from borg fighting to normal and back or you could make an extra level for the ship you could also make like an upgrade for all your ships so they all do damage to them it could create some strategy if the borg can build their ship with this shield remodulation before you could make a counter than you die  :lol: :lol: idk it could be some thing to look at for future 
posted on August 1st, 2007, 10:37 pm
Hmmmmm you got me an idea.
How about for the Intrepid Class, there's a special upgrade of some sort called "Voyager Ehancements" that increases damage and shield absorption rates by 20% when fighting the Borg. I mean, from the show,  on several occasions, Voyager upgraded its weapons/sensors/shields by using Borg technology..
posted on August 2nd, 2007, 5:40 am
Jan wrote:There doesn't have to be a secondary handycap. What if there are some ships in all races that take the place of some sort of counter ships with torpedos that can, instead of normal weapons, hit through.... say multiphased phasers and torpedos. So this could be take part in a tactic you can choose to fight vs a Borg as opponent. Just a guess.

My opinion is that there is too much "2D-tactics" in FO. Think "3D". Oh man I hope you know what I mean.

Great idea! And by 3D do you mean it would only work on one side of the cube? :/ Anyways, wouldn't this whole thing basically be like the corbomite reflector on the Sovereigns from A2? Like Cpt Ryan said, a conversion of it might work.

Also, at NCC1701Z: Yeah, one of the enhancements was borg nano-thing torpedoes.  :borg: Also, in the last episode of Voyager, Janeway from the future gave the Voyager torpedoes from the future (transphasic maybe) as well as retractable armour plating.
posted on August 2nd, 2007, 12:56 pm
Why so much hate on the borg...shouldn't normal ships be sufficient? Borg ships are supposed to be superior and cost a lot more, not be trumped with ease by a single weapon that will be mass produced and whore up the scene against any borg player. To be honest, I think three dimensional meant that the we'd be using another factor, such as economy, teching up or something else to fight them, because two dimensional would hint to me at just mining and mass-producing/fighting. Anyways, I think the Borg deserve some love.  :borg:  :innocent:
posted on August 2nd, 2007, 1:36 pm
True

But they also have to have more special weapons if thats gonna happen.

Such as Adaptation which Mutant Hippie was talking about throughout this thread.
posted on August 2nd, 2007, 4:23 pm
NCC1701Z wrote:Hmmmmm you got me an idea.
How about for the Intrepid Class, there's a special upgrade of some sort called "Voyager Ehancements" that increases damage and shield absorption rates by 20% when fighting the Borg. I mean, from the show,  on several occasions, Voyager upgraded its weapons/sensors/shields by using Borg technology..


you got me an idea i heard that for the final if you can trade tech now if you are the feds and you traded or  took over with the borg you could like make a hybrid ship now you could use that and if you used the bord tech their would be a cool bord fighting ship with mostley borg textures this could be for all races  :woot:
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