Should the Defiant have an Aft Phaser?
Post ideas and suggestions on new features or improvements here.
posted on April 18th, 2010, 10:22 pm
Fralo wrote:Yeah sure why not? I think that makes good sense. The "real" version had an aft firing beam phaser why not the game version.
For the same reason that D'deridex's don't fire pulse weaponry, Vor'chas don't fire pulse weaponry, not all B'rels have torpedoes, Galaxy's don't fire off probes and shuttlecraft to defend, Romulan scouts don't self destruct, Borg Cubes don't blow up when confronted with Intrepids, Probes don't get destroyed by a single torpedo, the USS Enterprise doesn't immediately warp in when there's a problem, and many many other perfectly valid reasons

posted on April 18th, 2010, 10:56 pm
u destroyed my fantasy dom

i thought thats what really happened.
if you were dedicated to modding you could replace one of the warp-ins with gamer's sovvie and have it warp-in as the ent-e to save the day.


i thought thats what really happened.
if you were dedicated to modding you could replace one of the warp-ins with gamer's sovvie and have it warp-in as the ent-e to save the day.
posted on April 21st, 2010, 9:14 pm
Well, Dom does have some good points however...it would be better, and not that hard. The "real" Defiant also didn't fire its aft phaser very often so the same thing could be done in game right? I think it would make great sense. Besides, why not make the game a bit more like the series?
posted on April 21st, 2010, 9:18 pm
I think that Dom was saying that it just gets too messy and too "situational" in a game where really individual ships do not get as much attention as they might if they were in Bridge Commander, Legacy, or STO.
D'Deridex have Pulse Weaponry in the Show, but not in Flops. Vorcha's have pulse weaponry in the shows at times, but not in Flops
. A single Intrepid Class with a sphere can destroy a Tactical Cube in the Show, but not in FLOPS
.
Not every little thing can be included as it can upset the balance in small, but strange ways. An aft phaser on the Defiant class is really just an aesthetic thing, and while I'm all about cool aesthetics, I don't feel as though adding weapons onto ships (because it wouldn't hurt much) is a good reason.
They make the ships in Flops the way they are for a reason
. Don't worry so much
.
D'Deridex have Pulse Weaponry in the Show, but not in Flops. Vorcha's have pulse weaponry in the shows at times, but not in Flops


Not every little thing can be included as it can upset the balance in small, but strange ways. An aft phaser on the Defiant class is really just an aesthetic thing, and while I'm all about cool aesthetics, I don't feel as though adding weapons onto ships (because it wouldn't hurt much) is a good reason.
They make the ships in Flops the way they are for a reason


posted on April 21st, 2010, 9:23 pm
Personally, I like that the ships are as "clean" as possible. That's why we don't have a Galaxy firing off half a dozen phaser arrays at once, and unloading torpedo after torpedo. Ships are distilled to their essentials, as multitargetting everything wouldn't look too good on a game like A2. I've seen mods with it, and all it is is "LAZORS EVERYWHERESSSS" . Really, REALLY ugly. :pinch: . Remember, at the end of the day, this isn't a simulation game 

posted on April 21st, 2010, 10:02 pm
Dominus_Noctis wrote:Personally, I like that the ships are as "clean" as possible. That's why we don't have a Galaxy firing off half a dozen phaser arrays at once, and unloading torpedo after torpedo. Ships are distilled to their essentials, as multitargetting everything wouldn't look too good on a game like A2. I've seen mods with it, and all it is is "LAZORS EVERYWHERESSSS" . Really, REALLY ugly. :pinch: . Remember, at the end of the day, this isn't a simulation game
To defend the idea; An aft-firing phaser is not even similar to multitargeting arrays

Personally I say yes to it, but not as a standard weapon. I'd like to suggest to make it a special weapon instead. Two passives, two special weapons. Whoever wants to have that phaser has to research it first and to think about when to use it. Just as simple.

posted on April 21st, 2010, 10:27 pm
In that case, why isn't there more whining for a D'deridex's pulse weapons, or the Vor'cha's pulse weapons, or the K'vort scaling etc? This is exactly the same (and I'm going to open up a big bag of worms here) as Galaxy-class separation craziness.
Right. I forgot, only out of the mouths of true Federation fans, right?
The Defiant already gets quantums on officer rank - do we really need to show that every single Federation vessel is armed to the teeth with all sorts of diverse weapons? Bring out Voyager's isokinetic cannon!
Right. I forgot, only out of the mouths of true Federation fans, right?

The Defiant already gets quantums on officer rank - do we really need to show that every single Federation vessel is armed to the teeth with all sorts of diverse weapons? Bring out Voyager's isokinetic cannon!
posted on April 21st, 2010, 10:29 pm
yes isokinetic cannon. i want that gun 

posted on April 21st, 2010, 10:40 pm
here is the deal if you want afk phaser for defiant - the defiant will lose it's high speed it has now, and become as slow as avalons. >_>; so either don't complain and be happy it's fast not to mention you don't just send in a single defiant into battle, it's not like the wormhole gods are protecting it from destruction. Anyways.. just retreat damaged defiants and leave 1 or 2 behind to distract enemy and once the other defiants are safe retreat the other 2 ( if they survive )
it's called
"Basic Strategy"



it's called
"Basic Strategy"



posted on April 21st, 2010, 11:24 pm
Dominus_Noctis wrote:In that case, why isn't there more whining for a D'deridex's pulse weapons, or the Vor'cha's pulse weapons, or the K'vort scaling etc? This is exactly the same (and I'm going to open up a big bag of worms here) as Galaxy-class separation craziness.
Don't quote me for accuracy (I can't read minds), but maybe people don't whine about the pulses because they don't care about them? 2 ideas may be the same, but peoples views of their importance isn't.
posted on April 21st, 2010, 11:34 pm
Tyler wrote:Don't quote me for accuracy (I can't read minds), but maybe people don't whine about the pulses because they don't care about them? 2 ideas may be the same, but peoples views of their importance isn't.
Well, I think it's more that people only really whine about Federation stuff (and on a rather cyclical basis). If you look at almost all the feature requests that revolve about adding some sort of "canon" idea, it's for the Federation pretty exclusively. Even right now, what do we have? Phaser for the Steamrunner, Defiant. A few weeks back we had Galaxy separation, go back longer and you have Sovereign strength and weapons, then Runabouts etc. I guess it's a matter of personal taste

Where are the complaints that Bugs can't detect all cloaked ships immediately?

posted on April 21st, 2010, 11:36 pm
Where are the complaints that Bugs can't detect all cloaked ships immediately?
That sounds like a great idea!

Noted down.

posted on April 22nd, 2010, 2:50 am
Or for that matter have the ultra long range transporters hmm that could work as an intersting special.
posted on April 22nd, 2010, 2:50 am
The Borg already have it.
posted on April 22nd, 2010, 4:01 am
Dominus_Noctis wrote:Well, I think it's more that people only really whine about Federation stuff (and on a rather cyclical basis). If you look at almost all the feature requests that revolve about adding some sort of "canon" idea, it's for the Federation pretty exclusively. Even right now, what do we have?
Here, just to help balance things out a bit...
The Borg's shields, complete with no more than 5 shots per ship per weapon having any effect.
The most important Federation ship (highest ranked) is randomly molested by Q.
Romulans all have Advanced Cloak.
Singing Klingons.
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