NPC ships being boarded to control it.
Post ideas and suggestions on new features or improvements here.
1, 2
posted on May 26th, 2011, 1:02 am
Will be possible the NPC ships be boarded????
It's a good idea the NPC ships be boarded, except the Species 8472 bioship.
Anyone agree??
It's a good idea the NPC ships be boarded, except the Species 8472 bioship.
Anyone agree??
posted on May 26th, 2011, 1:26 am
Ive always been fond of the idea of stealing a ferengi marauder while it cruises along to pick up a derelict. I never liked that beaming crew over wouldnt allow for it to be captured.
I support.
I support.

posted on May 26th, 2011, 5:39 am
As do I, I fully spport this idea. 

posted on May 26th, 2011, 6:40 am
we are working on an environment redo in the background at the moment, which will include a lot of new features to make space a bit more vivid. derelicts and mercenaries as well as neutral forces are strong candidates, of course 

posted on May 26th, 2011, 9:39 am
Ferengi ships can't be boarded because you need to insert 10 strips of gold pressed latinum to activate the controls..
posted on May 26th, 2011, 12:44 pm
They can be hacked 

posted on May 26th, 2011, 8:23 pm
Latinum is irrelevant. Their systems will adapt to service us. Resistance is futile. 

posted on May 26th, 2011, 8:28 pm
Latinum is their power source, Assimilation is futile!
posted on May 27th, 2011, 3:30 am
Tyler wrote:Latinum is their power source, Assimilation is futile!
well, the feds have the best engineers, so at least they can control it. or they use all the lat in the engines to bring it to a ship yard for refitting
posted on May 27th, 2011, 7:10 am
If I remember correctly, in some maps for earlier FO versions the Ferengi ships could be boarded and recrewed. However till the other races are added , redone , rebalanced and,the Dakora class gets a few more ships to support it as a race the Ferengi I feel will not be able to be boarded . Ive seen a few mods at AFC ? that had add on ships for the Ferengi, but they are not compatable with the FO mod because a lot of the ODF values and Ship Models /textures are different .
posted on May 27th, 2011, 12:07 pm
Hopefully soon...?!Optec wrote:we are working on an environment redo in the background at the moment, which will include a lot of new features to make space a bit more vivid. derelicts and mercenaries as well as neutral forces are strong candidates, of course
posted on May 27th, 2011, 1:56 pm
Pappy63 wrote:If I remember correctly, in some maps for earlier FO versions the Ferengi ships could be boarded and recrewed. However till the other races are added , redone , rebalanced and,the Dakora class gets a few more ships to support it as a race the Ferengi I feel will not be able to be boarded . Ive seen a few mods at AFC ? that had add on ships for the Ferengi, but they are not compatable with the FO mod because a lot of the ODF values and Ship Models /textures are different .
Yeah, I think they did have a second D'Kora that was a normal ship. Boarding them would be easy; most are cowards any very few can defend themselves. Few would even try.
posted on May 27th, 2011, 6:06 pm
I feel one should be able to toggle the ability(NPC Boarding) on and off in AI games. Doing so could be a compromise for those who might be playing with several live players , for the player who might object to it in a purely live opponent game. Personally I would love to see it happen. I used to play a lot of the maps that had captureable NPC/Deralict items in them. Oh the joys of getting a Breen Shipyard , Unity One, station, Ferengi Marauder(Da'Kora).
posted on May 27th, 2011, 11:09 pm
Pappy63 wrote:I feel one should be able to toggle the ability(NPC Boarding) on and off in AI games. Doing so could be a compromise for those who might be playing with several live players , for the player who might object to it in a purely live opponent game. Personally I would love to see it happen. I used to play a lot of the maps that had captureable NPC/Deralict items in them. Oh the joys of getting a Breen Shipyard , Unity One, station, Ferengi Marauder(Da'Kora).
I like the idea although it would give a substantial advantage to races with troopships and boarding specials (Tavara).
posted on May 27th, 2011, 11:14 pm
Not if the target is Ferengi, they'd likely flee at the first shot.
1, 2
Reply
Who is online
Users browsing this forum: No registered users and 32 guests