Endless Torpedos anyone ?
Post ideas and suggestions on new features or improvements here.
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posted on March 15th, 2009, 11:36 am
ewm90 wrote:If you look at the galaxy class for example they have a large stock of torpedoes it would take like 5 fights for it to run out but adds a another dynamic to the game.
oh, yea, dynamic was the word i was looking for

yea, world war 3 is from the same developers as earth 2150 i think. i played earth 2150 a lot and i more or less liked the ammo system there. except if you have a lot of units, it took years to resupply them and you were basically just standing there with your tanks waiting..
and though the ideas with torpedo supplies are all interesting, i fear that this system just isn't right for a game like armada
posted on March 15th, 2009, 3:40 pm
What about Torpedoes that take Special energy to fire?
There is a mod for stock that has Torpedoes that take about 10% of the Special Energy to fire. All ships fire a large volley in the opening shot, then 1 at a time as the energy reloads.
The problem is that one had no Special Weapons, so FO would be harder.
There is a mod for stock that has Torpedoes that take about 10% of the Special Energy to fire. All ships fire a large volley in the opening shot, then 1 at a time as the energy reloads.
The problem is that one had no Special Weapons, so FO would be harder.
Actium

posted on March 15th, 2009, 3:53 pm
DOCa Cola wrote:oh, yea, dynamic was the word i was looking forbut i think just the opposite happens, as you would have to stop your offensive.
yea, world war 3 is from the same developers as earth 2150 i think. i played earth 2150 a lot and i more or less liked the ammo system there. except if you have a lot of units, it took years to resupply them and you were basically just standing there with your tanks waiting..
and though the ideas with torpedo supplies are all interesting, i fear that this system just isn't right for a game like armada
very true, i liked the game but hated the ammo system
posted on March 15th, 2009, 3:59 pm
ok I had never played a game with ammo resuply need it just souned like a good idea but I will except to doca wisdom
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posted on March 15th, 2009, 6:57 pm
Just one more thing to micro... and forget about 

posted on March 15th, 2009, 7:18 pm
could make the support ships more important if you let them resupply 

Actium

posted on March 15th, 2009, 7:21 pm
well i remember 1 game where i liked the ammo thing, but that was M.A.X and that was round based ...
ammo works only with tactical games not with fleet games
ammo works only with tactical games not with fleet games
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