A Little More Trek Realism

Post ideas and suggestions on new features or improvements here.
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posted on January 3rd, 2007, 2:00 am
The self destruct should be highly damaging, but only in a very small radius ;)
posted on January 3rd, 2007, 6:03 pm
Agreed, but I REALLY dont want some online hotshot flying into my base with a ****load of sarbes and blowing up my whole frakking base, so I have to say ONLY THE BIG SHIPS GET THE BIG BOOM.
posted on January 3rd, 2007, 8:35 pm
True, A Saber's self destruct should only be damaging in a miniscule radius and it should have about enough punch to disable a venture :lol:
posted on January 3rd, 2007, 9:56 pm
Also, there is the small matter that shockwakes don't carry in space...
posted on January 6th, 2007, 9:32 pm
Apparently Dominion HypSpace warhead shocks, Tri and quad cobalt torp shocks and such do now :P
posted on January 7th, 2007, 3:01 am
Last edited by Anonymous on January 7th, 2007, 3:02 am, edited 1 time in total.
Apparently Dominion HypSpace warhead shocks, Tri and quad cobalt torp shocks and such do now :P

It could be argued that they arn't true shokwaves, but waves of plasma/other energy forms...
posted on January 7th, 2007, 3:33 pm
About the whole self destruct thing:

A ship with Self Destruct is not a "flying bomb". Self Destruct is used to prevent an enemy commandeering your ship. It's a defence, not a weapon.
Therefore that's pretty much all it should do: destroy the ship itself.
posted on January 7th, 2007, 7:24 pm
Last edited by Anonymous on January 7th, 2007, 7:25 pm, edited 1 time in total.
About the whole self destruct thing:

A ship with Self Destruct is not a "flying bomb". Self Destruct is used to prevent an enemy commandeering your ship. It's a defence, not a weapon.
Therefore that's pretty much all it should do: destroy the ship itself.

Very true. I just don't know how we would prevent people from utilizing it as such should it be implemented. Would it be possible for the button to appear only when one or more of several conditions apply?

If it is, than the conditions I suggest would be:
1) The ship is being boarded
2) The ship's engines are inoperative
3) The ship is under 1/8 hull integrity.

Oh, and welcome back, Atlantis! :D
posted on January 7th, 2007, 7:47 pm
Nah! Id say have it all the time, just make it so that the sequence only damages the ship itself ;)
posted on January 8th, 2007, 2:51 pm
that would prevent other races from stealing your ship without having to beat the hell out of it first! :lol: ;)
posted on January 8th, 2007, 3:48 pm
Nah! Id say have it all the time, just make it so that the sequence only damages the ship itself ;)

that could work, but then it would render the borg holding beam useless, as any halfway decent player would just blow a caught ship up immedeatly...
posted on January 12th, 2007, 7:42 pm
Well since the SDS (self destruct sequence) is a special weapon (technically) then have the holding beam weaponclass bisable the SDS weapon.
posted on January 13th, 2007, 6:58 am
Just a quick idea, that came to my mind when i read this.

In another thread we are talking about "heroes" for every race, mabe the feds get picard and with him a anti borg specialist, with a kind of auto self destruct when boarded.
It destroyes itself when it has a very low crew NOT when its just hit by a holding beam.

AS i said, a quick idea, what do you think ?
posted on January 13th, 2007, 4:54 pm
Just a quick idea, that came to my mind when i read this.

In another thread we are talking about "heroes" for every race, mabe the feds get picard and with him a anti borg specialist, with a kind of auto self destruct when boarded.
It destroyes itself when it has a very low crew NOT when its just hit by a holding beam.

AS i said, a quick idea, what do you think ?

that's a fantastic idea!!!
posted on January 13th, 2007, 8:29 pm
thats a fantastic idea!! :D No SD in a borg holding beam, unless you've got Jen Luc's special bonuses :D
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