A different type of warp in
Post ideas and suggestions on new features or improvements here.
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posted on March 13th, 2009, 7:18 pm
So i got this idea while posting on section 31,
what about for feds warp in, there was anoither type of warp in, where you could warp a small or large fleet of ships behind enemy lines (this could be section 31 or just another warp in station ability)
now, this could allow access to the whole base, or just in the range of the station, so you would have to build on your front lines in order to get behind th enemy
what about for feds warp in, there was anoither type of warp in, where you could warp a small or large fleet of ships behind enemy lines (this could be section 31 or just another warp in station ability)
now, this could allow access to the whole base, or just in the range of the station, so you would have to build on your front lines in order to get behind th enemy
posted on March 13th, 2009, 7:30 pm
a full fleet - no way.
that's imbalanced.
A ship or 2 maybe. but not a fleet.
Secondly, how far behind enemy lines? and how often? It may end up screwing game play.
that's imbalanced.
A ship or 2 maybe. but not a fleet.
Secondly, how far behind enemy lines? and how often? It may end up screwing game play.
posted on March 13th, 2009, 8:55 pm
hm and whats the difference to todays warpin? you already can warp-in behind enemy lines 

posted on March 13th, 2009, 9:14 pm
Last edited by Anonymous on March 13th, 2009, 9:53 pm, edited 1 time in total.
isnt that if u have LOS?
Also, I dont believe a full fleet can be warped in - as it rightly shouldN'T
Also, I dont believe a full fleet can be warped in - as it rightly shouldN'T
posted on March 13th, 2009, 9:51 pm
optec the differece to today is no offence the on right now sucks, with this warp in, you can warp in a portion of your fleet, maybye 8-16 ships
posted on March 13th, 2009, 10:02 pm
Hmm, you seem to want warp-in to be "bigger and better", so you can win the game just because of ships you've warped in. This also seems to be the case with the other topics about warp-in and the warp-in ships. Warp-in is NOT designed to be the PRIMARY tactic, just something to supplement/support the ships you BUILD, something to add a little extra, NOT to change the tide by itself. So you don't need to warp-in 8-16 ships at once.
posted on March 13th, 2009, 11:25 pm
ough, 16 free ships are a bit much. I like the way it is at the moment, 3 vessels are quite important, used in the right way you do much with it, exspecially in the very earlier (and important) gamestages where no other party can access battleships. I don't think the warp-in mechanic will change
posted on March 14th, 2009, 2:25 am
Atlantis you misunderstand me greatly, its warping in YOUR OWN CURRENT FLEET, not new ships, you take ships YOU HAVE ALREADY BUILT FROM SHIPYARDS, drag a sqaure over a set ammount, and then you click a spot to make them warp to, that way you can warp into an enemys base with a force of 8-16,
creating either a diversion, taking out a key faciltie, or for another startegice reason, 8-16 ships warpin in behind lines isnt going to win a game, but it could be used very effectively to weaken, or divert the enemy
creating either a diversion, taking out a key faciltie, or for another startegice reason, 8-16 ships warpin in behind lines isnt going to win a game, but it could be used very effectively to weaken, or divert the enemy
posted on March 14th, 2009, 2:32 am
Hmmm, and what would keep the other races from doing the same ? 
Borg have TRANSWARP for gods sake, that would mean they could warp in everywhere, anytime they want, not a very nice idea.

Borg have TRANSWARP for gods sake, that would mean they could warp in everywhere, anytime they want, not a very nice idea.
posted on March 14th, 2009, 5:50 am
8-16 Negh'var getting into your base with full shields and special weapon energy basically means at least 2-3 stations destroyed, including a starbase, before you can manuver to get rid of them. This is assuming that they don't manage to pulp your base before it's done. This is part of why Warp Drive was removed from Fleet Ops. Warping fleets past the defenses removed a great deal of strategy, and the Feds aren't the masters of warp technology. That falls to the Borg, who you do not want having that ability. One cube appearing in the middle of your base would be bad. More is terrible, and a fleet of them is catastrophic.
posted on March 14th, 2009, 2:09 pm
You don't need LoS to Warp-In. If you've been there once and the area is covered in the grey mist, you can Warp-In.
posted on March 14th, 2009, 3:16 pm
silent93 wrote:This is part of why Warp Drive was removed from Fleet Ops. Warping fleets past the defenses removed a great deal of strategy, ...
I must admit I'd prefer to have warp in FO, but only under the circumstance, that every base would contain a gravity well, that prohibits ships from warping into the base. A gravity radius similar to that of a stock armada class B planets or black holes. The FO-team decided for another strategy.
I think it's a great advantage of FO that base defences are possible and hit&run tactics are abandoned. Please leave warp-in as it is by now.
posted on March 14th, 2009, 6:51 pm
guys this is a fed only thing, as they dont have very attack based ships, it wouldnt do alot, but it would help thme creat a diversion or take out a station
posted on March 14th, 2009, 7:13 pm
I don't think it's that great of an idea =/, I mean I love Warp in how it is. No offense, you have awesome well thought out ideas but they don't suit me...or the Feds imo.
posted on March 14th, 2009, 7:26 pm
Ahh, so this isn't "warp-in", it's just "warp". Basically this idea is a more specific version of the normal "bring back warp!" threads.
No, this was taken out for a reason. If they put it back in, it'd remove the strategy that they added by removing it (and good riddance).
And making it Fed-only... If the Feds can do it, everyone else can. That's just common sense. It's all or nothing, so my vote goes on "nothing", I'm afraid.
No, this was taken out for a reason. If they put it back in, it'd remove the strategy that they added by removing it (and good riddance).
And making it Fed-only... If the Feds can do it, everyone else can. That's just common sense. It's all or nothing, so my vote goes on "nothing", I'm afraid.
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