A Couple Suggestions...

Post ideas and suggestions on new features or improvements here.
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posted on April 15th, 2007, 3:30 pm
Ryan Ryan Ryan, thats a good thing, it means i can make money burning and sending DVDs of the game, think big man big! lol

the shield thing has bugged me for a while, i wonder if there is a way to set the ships so that when you tell them to beam over they fire till the shields are down, beam, and when the shields come back up shoot them down and beam again. i know you can do it manuly but its to much micro, and you have to do it so fast if you have a big fleet working on it.
posted on April 15th, 2007, 3:42 pm
i dnt mean to actually make as many avatars as possible i ment it as a solution if u want to make a mod for it but would like an extra avatar like the cardassian mod u'll b able to have the cardassian avatar breen avatar and just dominion avatar

also [F-I-I]VAdm-MJP i dnt think it would b allowed for ppl to make money from this mod/game
posted on April 15th, 2007, 3:46 pm
lol i know i was joking. lol i have sent the game out before though, as a gift to some guy in Australia, his computer wouldn't let him DL it.
and honestly if it did get over a gig and we needed DvDs to send them out i would do the first 50 for free then charge the shipping.
posted on April 15th, 2007, 4:34 pm
the ships with marines had a button that beamed troops over as soon as shields were down
posted on April 15th, 2007, 4:36 pm
Thats right the Iwo Jima. i havnt played A2 in so long just FO. so think that feature but it continues after  after shileds go back up. like i get shields down transport and the a few seconds later my fleet is blowing up the target couse the shields had gone back up.
posted on April 15th, 2007, 4:38 pm
if there was a sacond transporter button like that...
it would be relatively simple to add it to all ships right?
posted on April 15th, 2007, 4:40 pm
I would think so, would make that game play way easer.
posted on April 15th, 2007, 5:21 pm
one of the rew suggestions woth looking at doca?
posted on April 16th, 2007, 4:50 am
I will take a look at the transporter attack button, could be possible to add it :)
posted on April 16th, 2007, 9:43 am
you know thats never happened to me, once ive started to beam over, i either take over the ship or run out of people.
i honestly didnt know it could do that, because once you start beamimg over both ships' shield generaters are disabled (ie. shields cannot recharge).

thinking about it this will probably only happen if the ship your taking over has a very fast shield recharge rate.
posted on April 16th, 2007, 6:07 pm
generaly those are the ones most worth taking over
posted on April 18th, 2007, 12:38 am
Optec wrote:I will take a look at the transporter attack button, could be possible to add it :)


Where... exactly... are we going to put it again?  :blink:
posted on April 18th, 2007, 1:13 am
on all ships so that as soon as the shields are down the ship starts beaming over
posted on April 18th, 2007, 1:50 am
But wouldn't that waste an awful lot of crew?

plus, it'd be unrealistic.  NOBODY boards every ship....
posted on April 18th, 2007, 1:54 am
Red,
think of the Iwo Jima in A2 that setting.
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