Rhienn Disruptor Refit - far too powerful?

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
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posted on October 18th, 2009, 2:28 pm
Well, there is a semi effective strategy to build the un refitted Rhienn in numbers alongside the Shrike... but it isn't the greatest strategy, nor the most efficient  :blush:
posted on October 18th, 2009, 5:25 pm
Optec wrote:We are fine with the balancing of the Rhienn, we just thought its sad that no one uses the un-refitted Rhienn. If everyone always upgrades the vessels, why not directly build the upgraded version. Therefore we shifted the Refits deeper into the technology tree, but made them more powerful and added some love to them :) that should help making stuff more interessting


I have a feeling that "upgrading" the rhienns might happen at the upgrade facility :lol:
posted on October 18th, 2009, 6:03 pm
Lol can you imagine?  Upgrades researched at the Upgrade Facility?  I cry Heresy.
posted on October 19th, 2009, 9:26 pm
And to be more constructive:

  I find that while rhienns are, yes very powerful, Klingons will still outproduce them early on.  Fed's will outmaneuver and out-control them.  Dom will ... well I don't play dom enough to know what the dom will do ...  and Borg will own with a single assimilator or a couple of spheres.

  Last time I played as Rommies I did everything as quickly as possible and had myself a strong fleet of disruptor rhienns only to find them out-matched by masses of Brel's.  People don't always use their cloak to the greatest advantage and I keep seeing people lose to me by not utilizing it wisely.  Rommie ships are expensive and hard to swallow when they perish.  Rhienns fall to battlefield control.  Simple as that.
posted on October 21st, 2009, 7:54 pm
Last edited by Anonymous on October 21st, 2009, 7:59 pm, edited 1 time in total.
Read the Hitchhicker guide to Fleet Ops and learn before making comments.


Oh hush with your paltry speculations. You just like to follow the crowd. They are OP'D and you know it. And I wouldn't usethe hitchhiker's guide to FO especially if you are driving. I've read it and it covers everything anyone can figure out themselves, but it's one-sided for the most part. No offense to Dominicus; that's my opinion.
posted on October 21st, 2009, 8:05 pm
We are fine with the balancing of the Rhienn, we just thought its sad that no one uses the un-refitted Rhienn. If everyone always upgrades the vessels, why not directly build the upgraded version. Therefore we shifted the Refits deeper into the technology tree, but made them more powerful and added some love to them  that should help making stuff more interessting


All the more reason to make refits for the Feds. If you're ever planning to do a Miranda Class, that would be the perfect feature for such a vessel. Afterall, we saw many configurations of the class from
supply ship (Lantree), to phaser refit (Saratoga), and standard version with the rollbar. The same could
be done with other ships.

For example, you could opt for a Mega Phaser refit for the Miranda or Torpedo Refit. Another example would be giving the Galaxy a troopship style refit (Yar said the Enterprise could carry 6,000 troops in Yesterday's Enterprise). Or give it a heavy phaser refit (the Galaxy wing's phasers blasted right through the shield's of the Cardassian Galor's in Operation Return). Those are just a few examples, but you may see why it would be neat to have Federation refits for balance as well as fun.
posted on October 21st, 2009, 8:09 pm
There is no such thing as a Phaser-refit Miranda...

Federaton refits have always been shot down in the past, and will continue to be shot down in the future. Anyway, adding a 'Troopship refit' would be a shameless rip-off of the Klingon Troopships ability.
posted on October 21st, 2009, 8:30 pm
Last edited by Anonymous on October 21st, 2009, 8:33 pm, edited 1 time in total.
There is no such thing as a Phaser-refit Miranda...


I think that is beside the point.

Federaton refits have always been shot down in the past, and will continue to be shot down in the future. Anyway, adding a 'Troopship refit' would be a shameless rip-off of the Klingon Troopships ability.


You are repeating yourself for lack of better expression and you are trying to convince the wrong person.
posted on October 21st, 2009, 8:34 pm
Correction: I am repeating myself for lack of a more accurate expression. It has been shot down before and won't be appearing any time in the forseeable future. It has been said that refits are mainly a Romulan feature.
posted on October 21st, 2009, 8:40 pm
Correction: I am repeating myself for lack of a more accurate expression.


:lol: OK Dude
posted on October 21st, 2009, 8:54 pm
USS Constellation wrote:Oh hush with your paltry speculations. You just like to follow the crowd. They are OP'D and you know it. And I wouldn't usethe hitchhiker's guide to FO especially if you are driving. I've read it and it covers everything anyone can figure out themselves, but it's one-sided for the most part. No offense to Dominicus; that's my opinion.


USS Constellation wrote:The Rhienn, Generix, D'Deridex. Norexan, Tavara are all OP'D.

I had to give ships like the Galaxy and Nebula burst fire torpedoes just to compete
with Romulan firepower.


Please explain all your statements. If you have to say "no offense" it usually is meant to be offensive. I'd especially like to know what you mean by "one-sided", given as you haven't commented on the guide before. I'm sorry that you view the Guide as information that anybody can figure out.
posted on October 21st, 2009, 9:04 pm
Last edited by Anonymous on October 21st, 2009, 9:11 pm, edited 1 time in total.
The guide is good for beginners, but generally speaking, I don't think it's necessary for everybody.

When I say you're being one-sided, it's because in one paragraph you said something along the lines of not complaining about the way ships should be.

I think it's arrogant to tell someone that b/c everyone is entiled to their own opinion. Due you have some kind of godly parchment on your desk that says exactly how ship stats should be?

Everyone is entitled to their opinion so if you're going to write a guide, write only about what needs to be said (game basics, resource management, strategy). You covered that for the most part, but it's not right to go off on a tanget telling others what not to do.
posted on October 21st, 2009, 9:06 pm
Might I recommend it to you then?
posted on October 21st, 2009, 9:12 pm
:lol: Tyler!

Well, I guess then we are all beginners but you, because I need to consult it quite often ;)

Considering it has storyline, map editing, rules of etiquette etc ... I can't really see how it must just be for beginners :P

Still, you haven't explained yourself at all, and I would really like to hear your opinion, rather than a 6 word response. :)
posted on October 21st, 2009, 9:19 pm
I sure that most of us here feel that ALL of the ships do need a little tweak here and there. But even then, some of us may find the stock FO versions just fine. I am a die-hard Galaxy-Class person, and I find the stats of the Galaxy in FO just fine (the model is something else, but that's being changed). Sure, I feel myself that it needs a bit more than what it has, but for the most part, she's fine the way she is
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