space bodies

Talk about anything related to old versions of Armada.
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posted on November 2nd, 2007, 1:29 pm
would it b possible for planets, moons, astroids to be able to be destroyed and/or contain weapons
also wormholes that move around making it harder to defend them also less reliable to travel through them due to the exit being in a different place
posted on November 2nd, 2007, 1:36 pm
Last edited by DOCa Cola on November 2nd, 2007, 1:38 pm, edited 1 time in total.
planets are one thing i haven't looked at much as were aren't using colonizable planets in fleet operations. but i am sure it could be possible to make planets with ground-to-space defences... you can equip asteroids with weapons when making them a real station with an asteroid sod ;)
i really like the wormhole idea. but still it could be tricky to make the ai clear how to use them if possible anyway....

welcome to the forums btw :)
posted on November 2nd, 2007, 2:26 pm
Last edited by Shril on November 2nd, 2007, 2:28 pm, edited 1 time in total.
Interesting. That was exactly what I was thinking 3 hours ago. I thought you could manage asteroids to be destroyable for the big ships or for a defined group of weapons you gain with that combo tech stuff. It is possible, but I don't know if the devs want that in the game.
It would be very nice however to create some tactical advantages when surrounded by a big asteroid field to actually form your environment like it fits best to your strategy. For example shooting a passage through an asteroid field in the late game when you have bigger ships would be area expansion to build stations in or a free way straight through and not the long way around.
It would also be nice to see some map objects to be used as defence structures that also gives you a little amount of tritanium or something. When its destroyed the bonus is gone. Nice little features that make you feel happy.
posted on November 2nd, 2007, 2:58 pm
yup i thought this would be good as it would allow the 8472 special to work like it should also it'll be good for tactics
posted on November 2nd, 2007, 6:28 pm
Hmmm, sounds really interesting (I didn't even know it was possible to implement this). Perhaps we could... this is really complicated, but hey... tow asteroids to surround an enemy's base. I like the idea of mining some asteroids or having a species specific use for them.
posted on November 2nd, 2007, 6:50 pm
Well first of all I think having:

indestructable = 0

as an odf line that can be added to somethings like these asteroids. Adding weapons to planets can't be too hard considering what else you've achieved so far.

As for the wormhole idea, it's good in theory but I don't see what's to prevent it appearing in some really awkward places like the center of a players base or an asteroid field.
posted on November 2nd, 2007, 8:26 pm
12 Armed Planets, Star Trek: Armada 2 Downloads, Star Trek: Armada 2 Celestial Bodies

This is a link to a mod found on A2files that contains 12 armed planets.

Hope this helps :)
posted on November 2nd, 2007, 10:52 pm
are these planets map objects or do they have to b buildable
posted on November 3rd, 2007, 3:19 am
Map objects, from what I recall.  It's been a while, though.
posted on November 25th, 2007, 4:13 am
love the idea but it should be disable able
posted on November 26th, 2007, 3:23 pm
No planets please. Unnecessary.
Next, people will ask for an eclipse style mod and death star.

Buy Empires at war for planet action.
posted on November 27th, 2007, 2:57 am
eclipse?
posted on November 27th, 2007, 3:20 am
Yes, what he said.... Eclipse mod? Did you say starwars?
posted on November 30th, 2007, 4:52 am
yes eclipse
Image

Image

Image (it the biggest ship)
posted on November 30th, 2007, 5:07 am
Yeah, yeah yeah... I know what the Eclipse is (Anywhoooo.... it was blown up), I was a gigantic starwars buff before the new lame movies came out, but what's this about a mod?
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