where are the odf files?

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on June 6th, 2011, 7:04 pm
How do you do anything in this new file system??? I does not make sense to me. How do you add ships, how do you add anything?!
posted on June 6th, 2011, 7:06 pm
The ODF.fpq file is the archive with all odfs in, FPQEdit is the program that can extract/edit them.
posted on June 6th, 2011, 7:14 pm
Thanks, I will try again. But for the record, I did not see anything wrong with the odf system before this version came out.
posted on June 6th, 2011, 7:22 pm
There are two things why this change happens:
1. With this chane it is possible to install multiply mods within on installation.
2. Speed up the check sum calculation to veryfy that all players in a multiplayer game have the same version of files

In the recent notes DOCa Cola have introduced these changes:

File functions, Mods and the Patch Project
//www.fleetops.net/component/option,com_smf/Itemid,3/topic,9979.0/
posted on June 7th, 2011, 12:11 am
I noticed when I try to extract a large number, sometimes even only a few the darn odf program crashes/freezes. Would it be a possibility in the next patch that a copy of all the odfs could be in a zip or rar achieve file for us modders?
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