*Suprise* some bugs :P

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on February 22nd, 2009, 4:51 pm
I just had a match with a friend and noticed some bugs....

1. I had feds and spawned some ships with starfleet command, everything was fine till i had 16 credits in use (the limit was 20). I tried to spawn some more, but it hadnt worked of course. After some of those credit-ships became destroyed the starfleet command building spawned instantly 3 new at the point i wanted to as i hadnt enough credits. It seems as if the building remembered the position i selected and spawned the ships there as soon i had enough free credits.

2. My friend was borg and attacked a starbase of mine. He used the devastating attack and disabled my shields. I was desperated and the defeat was unavoidable, nevertheless i had some resources left, so i upgraded the defense of the base. The result was that the shields instantly raised. First i thought it was because the time of the special attack was over, but he "devastated" me again, and i upgraded it once more, with the same effect.

3. In the map "No way out" is a passage in the asteroid belt in the left corner, between the left and lower starpoint.


However, you have to keep in mind we still play 3.0.2, cause of the out of sync problem at the latest version. I dont know if this bugs are solved with the latest update, but there was no clue at the changelog...
posted on February 22nd, 2009, 4:58 pm
1. that is not a bug (least I dont think so)

2. that has to do with how the upgrades work and I dont know if it can be fixed, you can also see this with weapons you your starbase fires once and then you upgrade it will fire again right after that even tho it did not have time to recharge. but I think they are trying to fix it thou I'm not sure if they will get anywhere.

3. ok :p
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