Some bugs in 3.03?

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
1, 2, 3
posted on February 25th, 2009, 1:41 am
Dominus_Noctis wrote:Another Borg bug: if you use nanites on a group of ships and then assimilate them succesfully, YOU will become infected with nanites for a brief time  :lol:


That one should stay. If they link a ship to the Collective with 'attack' nanites in effect, I can imagine them being effected.
posted on February 25th, 2009, 2:24 am
...but they ARE the collective...??!  :blink:
posted on February 25th, 2009, 2:47 am
A big computer. What are the nanites programed to attack?

Even the Borg tech is not infallible.
posted on February 25th, 2009, 3:40 am
yes but it doesnt seem likely they would forget so vital a feature as programming them not to attack itself
posted on February 25th, 2009, 3:50 am
Any failsafe can still fail. It isn't very likely, but anything can happen with technology as advanced as the Borg's.

I wonder if it can be set to get the Borg on a rare occasion.
posted on February 26th, 2009, 3:23 pm
Well... this is the only species that is affected by it's own special weapon in this particular way (Klingon nebula thingy doesn't count), and it is an annoying glitch  :rolleyes:
posted on February 26th, 2009, 11:40 pm
Dominus_Noctis wrote:Darn... got OOS after a nanosecond of playing with a friend (he was borg, I was romie) 4 times in a row  :crybaby:
Same Problem here.
posted on February 27th, 2009, 4:18 pm
Dominus_Noctis wrote:Well... this is the only species that is affected by it's own special weapon in this particular way (Klingon nebula thingy doesn't count), and it is an annoying glitch  :rolleyes:


The Nanites are meant to be annoying.
posted on February 27th, 2009, 10:20 pm
...not for yourself as Borg vs other race. It's a glitch, quite clearly.
posted on February 28th, 2009, 2:00 am
Even in LAN, every game gets out of sync in the first second.
posted on February 28th, 2009, 11:27 am
yep we found most of the OOS bugs and smashed them.. hopefully at last. Such vermin tends to be quite resistant! :crybaby:

on a side node: the Klingon AI flaw mentioned earlier has been fixed
posted on February 28th, 2009, 12:05 pm
Dominus_Noctis wrote:...not for yourself as Borg vs other race. It's a glitch, quite clearly.


Just think of it as the price of rushing.
posted on February 28th, 2009, 1:46 pm
I found what seems to be another bug with the borg. Their Regeneration Cycle is gone !
Had a few ships that got graviton marked by some b´rels (and i hate that special weapon^^), when i wanted to remove the problem i noticed the ability wasn´t there at all and since the borg have no repair yards i was stuck with some veeerrrryyyy slow ships.
posted on February 28th, 2009, 4:13 pm
regeneration is still present, its just only displayed if you have selected a single unit
posted on March 1st, 2009, 5:09 pm
xtlc wrote:Even in LAN, every game gets out of sync in the first second.
Any progress on this one? Anyone else the same problem?
1, 2, 3
Reply

Who is online

Users browsing this forum: No registered users and 13 guests