Problems between Switching INtel HD4000 an Geforce gtx680m
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posted on August 11th, 2012, 2:03 pm
Hi guys,
I hope I can get some help here. I´ve got a problem with my fleetops. This week i bought me a new laptop with an integrated Intel HD4000 graphics and an build in Geforce GTX680M. The problem is that the geforce is only activated when a game is running in fullscreen. Fleetops starts in windowed mode an therefore it only recognizes the Intel HD4000. When i´m starting a game fleetops works, but the mouse pointer and the whole scrolling is asynchronus. Therefore I cant play a game.
Is there any method I can run Fleetops with my GTX680M. I´ve got the newest driver available (302.75). I´ve tried to fix the problem via the driver without succes. Has any one of you an idea?
I hope I can get some help here. I´ve got a problem with my fleetops. This week i bought me a new laptop with an integrated Intel HD4000 graphics and an build in Geforce GTX680M. The problem is that the geforce is only activated when a game is running in fullscreen. Fleetops starts in windowed mode an therefore it only recognizes the Intel HD4000. When i´m starting a game fleetops works, but the mouse pointer and the whole scrolling is asynchronus. Therefore I cant play a game.
Is there any method I can run Fleetops with my GTX680M. I´ve got the newest driver available (302.75). I´ve tried to fix the problem via the driver without succes. Has any one of you an idea?
posted on August 11th, 2012, 3:21 pm
Honestly, your 4000 should have no problem with FO assuming you have plenty of ram, but as far as I know, its usually hit and miss with the higher series Geforce cards. Sometimes you can fix the problems with updated driers, and sometimes you can't.
posted on August 11th, 2012, 3:42 pm
You know, this swapping between video cards is very reminiscent of the early days of 3D accelerated hardware, where you had separate cards for regular work and 3D games.
I've seen this on one newer laptop, but I was doing something else with the machine at the time so I didn't properly familiarise myself with it. My guesses would be to a) Try selecting a specific graphics driver in the Fleet Ops Graphic Settings or b) Check the nVidia driver for settings on when to swap to the driver.
Hope you get it sorted.
I've seen this on one newer laptop, but I was doing something else with the machine at the time so I didn't properly familiarise myself with it. My guesses would be to a) Try selecting a specific graphics driver in the Fleet Ops Graphic Settings or b) Check the nVidia driver for settings on when to swap to the driver.
Hope you get it sorted.
posted on August 11th, 2012, 3:49 pm
@MadHatter: sadly Optimus graphics works fully automatic... and is intended to behave like this by design and share of content they each render.
(of course there are detours to force this more or less, which are not advisable for consumer notebooks)
Anyways, silly me has to ask: did you uncheck the "asynchronous cursor (window mode)" box in the FleetOps settings?
And another question: are you using any external displays?
(of course there are detours to force this more or less, which are not advisable for consumer notebooks)
Anyways, silly me has to ask: did you uncheck the "asynchronous cursor (window mode)" box in the FleetOps settings?

And another question: are you using any external displays?
posted on August 14th, 2012, 1:07 pm
Thanks guys for the replys. I´ve solved the problem by myself. It´s true that FO runs with the HD4000 graphics and yes I have changed the asynchronus coursor. But none off this has worked. I have managed to get the game running just with the Geforce. In the first place I haven´t found the checkbox in the driver. I only must say that the Geforce is the main graphic card. This is important! When you say that only FO has too work with the Geforce the problem remains. I hope that some off you who have a laptop can use the tip.
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