Observations On Fo 3 Patch 1
Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
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posted on September 7th, 2006, 9:55 am
A question...
How can Breen BB be so much better than the Descent?!
I was playing Feds and tryed these 2 ships against each other (i had a captured Breen BB) just for curiousity. (Descent was even with special weapon, Breen without, they were fighting at small range)
As i said, the Descent lost... cry.gif
A real waste of potential biggrin.gif
KHmmmm I doubt that lol, cause descent with the spec means that breen battleship cant fire for 21 sec and Im pretty sure descent wouldnt loose that badly

We actually did a tavara vs descent and it was pretty damn close, Tavara only had like 50 hull remaning when descent was destroyed. While Breen battleship is around the strenght of Sovie or Neghvar

posted on September 14th, 2006, 3:09 pm
hmm...
what is the purpose of the galaxy once again?
i know we had this before, but still, even if it is sooo cheap, what do yo do with it? what purpose does it serve? midgame cannon fodder? those credits are better spent later on buying a decent or a phallanx
what is the purpose of the galaxy once again?
i know we had this before, but still, even if it is sooo cheap, what do yo do with it? what purpose does it serve? midgame cannon fodder? those credits are better spent later on buying a decent or a phallanx
posted on September 14th, 2006, 3:54 pm
i tend to go for nebulas with my credits, i guess its just preferance...
as for phalanx's... lets be realistic, if you have the time and resources to get these you are spending TOO much time playing vs the AI...
in a multiplayer game ive only ever got them out once.
as for phalanx's... lets be realistic, if you have the time and resources to get these you are spending TOO much time playing vs the AI...
in a multiplayer game ive only ever got them out once.
posted on June 7th, 2007, 10:09 am
Last edited by TheOldMan on June 7th, 2007, 11:33 am, edited 1 time in total.
I'm not sure if we had this one already.
In case we didn't, here it is:
If you group an Akira and a Sovereign the defense patterns are replaced in the list of special abilities by the Distortion Field-button which triggers the defense patterns.

If we already had this one, I'm sorry for double-posting it.
Thanks for reading anyway
edit:
Btw. these are my fleet's stats right after I erased a complete Klingon base with it. Cute, hm?
Okay... I played against the medium AI
In case we didn't, here it is:
If you group an Akira and a Sovereign the defense patterns are replaced in the list of special abilities by the Distortion Field-button which triggers the defense patterns.

If we already had this one, I'm sorry for double-posting it.
Thanks for reading anyway

edit:
Btw. these are my fleet's stats right after I erased a complete Klingon base with it. Cute, hm?

Okay... I played against the medium AI

posted on June 7th, 2007, 11:59 pm
TheSeer wrote:I'm not sure if we had this one already.
In case we didn't, here it is:
If you group an Akira and a Sovereign the defense patterns are replaced in the list of special abilities by the Distortion Field-button which triggers the defense patterns.
yep we had that already.
posted on June 24th, 2007, 6:31 am
Okay, a new one I haven't noticed before though I often play Federation vs. Dominion:
After I've destroyed my enemy's cloning facility something very weird is happening and I already reproduced it three times:
The nearest construction ship heads to the position of the destroyed cloning facility and starts building a new one - which appears right after two or three seconds which is not more than the time period the workbees need to get to work. So after a few seconds there's a new cloning facility which was build without build time.
I can't explain why and how.
As the AI seems to play Pure Tech I can't tell if the other avatar is also affected.
Though I modded my FO a bit I haven't done anything to the construction ships or to the cloning facilities themselves and I haven't changed anything related to one of them in the techtree neither.
So how is it possible, that a new cloning facility appears nearly right out of nowhere?
Maybe a bug?
After I've destroyed my enemy's cloning facility something very weird is happening and I already reproduced it three times:
The nearest construction ship heads to the position of the destroyed cloning facility and starts building a new one - which appears right after two or three seconds which is not more than the time period the workbees need to get to work. So after a few seconds there's a new cloning facility which was build without build time.
I can't explain why and how.
As the AI seems to play Pure Tech I can't tell if the other avatar is also affected.
Though I modded my FO a bit I haven't done anything to the construction ships or to the cloning facilities themselves and I haven't changed anything related to one of them in the techtree neither.
So how is it possible, that a new cloning facility appears nearly right out of nowhere?
Maybe a bug?
posted on June 24th, 2007, 7:33 am
that could be a bug in the general ai behaivor. They are not forced to the normal game mechanics in some cases.
We are working on the button handling for v3
We are working on the button handling for v3

posted on June 24th, 2007, 9:58 am
Optec wrote:that could be a bug in the general ai behaivor. They are not forced to the normal game mechanics in some cases.
Uhm... okay...

Meaning, every attempt to reproduce that bug while playing Dominion Pure Tech will fail. So you saved me a lot of time (..to wait for the AI to destroy my facility..


Optec wrote:We are working on the button handling for v3

Since everyone complained about bug-spamming what would happen if the AI started base-spamming?

posted on June 25th, 2007, 5:49 am
some of those like their cloak tracking are quite understandable and quite unfixable.Optec wrote:that could be a bug in the general ai behaivor. They are not forced to the normal game mechanics in some cases.
We are working on the button handling for v3
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