Multiplayer

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on May 26th, 2008, 12:49 am
Will multiplayer for FleetOps 3.0 have to be played over a network client such as Hamachi or WarZone, or
will we only need an internet connection?
Reply

Who is online

Users browsing this forum: No registered users and 55 guests

cron