Map Editor Mode not in direct sync with game anymore

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posted on August 9th, 2010, 5:20 pm
I used to be able to switch from Map Editor to standard mode almost instantly, now I have to wait 30-35 seconds for it to go into a diff full screen mode. Is this because of the issue that the Alt-Tab thingy for switching between windows was not working on XP?
posted on August 11th, 2010, 8:23 pm
It was a fix associated with opening up other map editor menus - often they caused crashes or resulted in a black screen.
posted on August 11th, 2010, 8:28 pm
I did notice that the map editor was fixed.  In the last patch, whenever I opened the map editor and double clicked on something, or did something similar, I would have to hit the windows button and reselect armada2 in order to see the boxes that were supposed to come up.
posted on August 14th, 2010, 9:18 am
Adm. Zaxxon wrote:I did notice that the map editor was fixed.  In the last patch, whenever I opened the map editor and double clicked on something, or did something similar, I would have to hit the windows button and reselect armada2 in order to see the boxes that were supposed to come up.

absolutely. as soon as you enter map editor mode armada now uses an alternate fullscreen mode to fix the window issues that were occurring in earlier patches on many machines. displaying default windows boxes on top of a direct3d fullscreen app is usually not possible, so the armada developers used a little trick to accomplish that, however that method stopped working on many newer hardware/software configurations so this change was necessary.
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