Klingon Mining Station

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posted on April 21st, 2009, 5:02 am
I noticed that while the klingon mining station is angled, the mining ships just go through it bottom to top. Are there any plans for fixing it?
posted on April 21st, 2009, 8:09 am
sadly thats not as easy to do, so it will stay that way
posted on April 21st, 2009, 8:16 am
How come? if i recall correctly, the federation repair yards are on a slight angle and they work properly... you could always fix the model so it points straight if nothing else.
posted on April 21st, 2009, 8:28 am
Yep but repair yards act different from mining stations, it would require coding to move the ships in right. Actually i think it does not look that bad, i actually like it, matches the asymetric style of the new Klingon buildings

Topic moved
posted on April 21st, 2009, 8:36 am
It looks funny to me, either the station is offkilter or the ship isnt pulling in right. I think we need some external input on this.
posted on April 21st, 2009, 4:06 pm
RCIX wrote:I think we need some external input on this.

I dont think he does but I think that stations looks great. They are kinda sloppy anyway so it looks better if its not perfectly straight.
posted on April 21st, 2009, 4:18 pm
actually i like it, ive never understood why every station has to be straight, its just annoying. They must beam the contents off anyway so i dont even see why it needs to pull in at all so im happy with the bent, actually i prefer it...

what i want Optec to fix is the way the borg yards work, i loose countless time over the game with the ship coming to the station, then turning 180 degress, then turning back another 360 degress, and then finally going isnide the station... not to mention pointless resoruces trying to place the damn things and im a good player...
posted on April 21st, 2009, 4:27 pm
If it makes it look like the ship isn't docking just right, that makes it better. It shows that the pilots aren't perfect little computer drivers and the station doesn't look like the sort where absolute precision is needed to dock.
posted on April 21st, 2009, 4:40 pm
I thought docking sequences were automated though.
posted on April 21st, 2009, 4:47 pm
This is a Klingon Station...a true Warrior flies his own ship.
posted on April 21st, 2009, 5:25 pm
If you need a thing to explain it. place a little arm coming out that the ship is actually lining up under.

And a Civil Disruptor on every Klingon building.  Yes, the exact same one as on the construction ships.  I just can't see Klingons being willing to not have some means of shooting things from their houses.
posted on April 21st, 2009, 5:51 pm
Ships not going in straight ?  Relative to what point of reference?
posted on April 21st, 2009, 9:20 pm
The station. The problem i have with it is it looks... well... wierd.... I dont mind the angled stations, i just dont like the way the mining ships pull in.
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