Game crash at start up

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posted on October 13th, 2007, 8:42 am
Last edited by player on October 13th, 2007, 8:44 am, edited 1 time in total.
Hi.

When ever I try to run FleetOps 3PR, I only get as far as the splash before I get this error saying that the program has to quit and there was an error with armada2.tgt

I've tried this on another computer too and I get the same message. Both computers run XP and both meet (and exceed ) the game requirements [My system: 2.4 Ghz w/ 1GB ram & 128 Nvidia Geforce 4; all drivers up to date].
Does anyone know what the problem is and how to fix it?

Thanks.
posted on October 13th, 2007, 8:53 am
welcome to the forums! :)
could you please attach the error log as file here?
posted on October 13th, 2007, 11:22 am
i had this problem before

you just need to reinstall fleetops  :D

hope i helped you

nefrance
posted on October 14th, 2007, 6:00 am
@Doc : Here is the error file thing that my computer produced. There was his larger one with binary data and so on, but I could not copy it out of its box and paste it into a word pad. If that is the one you want, could you please explain the steps needed to recover it. Also, I've included a screen shot of the error box before the 'more' part with all the binary and hex


@ nef: I wish it was that easy. I've deinstalled/installed this nth number of times with no success on BOTH computers 


(Oh, this version of the crash came form my 1.7Ghz/512 RAM computer, the one that I originally played fleetops 2 on without any problems.) 

Attachments

error.txt
(7.45 KiB) Downloaded 257 times
untitled.JPG
posted on October 15th, 2007, 5:52 pm
you could try to use the Star Trek Armada II: Fleet Operations - Updated beta loader - Vista compatibility from here. if the error still occours then, you should get a better error report also.
posted on October 15th, 2007, 6:59 pm
Last edited by player on October 15th, 2007, 7:01 pm, edited 1 time in total.
Right, that didn't work (But many thankyou for pointing to the link and for the help and attention so far :thumbsup: )

Anyway, I found what seems to be the loggers of crash data that FleetOps makes. I've attached them; the logloader is the more recent one. I hope these were the more advanced error logs you wanted.

Attachments

LogLauncher.txt
(5.53 KiB) Downloaded 235 times
LogLoader.txt
(5.88 KiB) Downloaded 216 times
posted on October 29th, 2007, 2:13 pm
sorry for my late reply.
is the error offset still 0025ca48, when the error window comes up? (your unititled.jpg screenshot above)
posted on November 2nd, 2007, 7:16 pm
Last edited by player on November 2nd, 2007, 7:18 pm, edited 1 time in total.
No prob. :D

As for the offset, for the most part yes...but the in the last test I also got 00001010 as a offset. After that the same 0025ca48 and then a 00001010 again.

So it seems to occasionally shift a bit. I don't know why, but it does.

==[edit]==

I also came across another post that seemed to suggest the same thing:  Star Trek Armada II: Fleet Operations - Fleet Ops bug on XP

So this probably isn't just isolated to me.
posted on November 2nd, 2007, 7:20 pm
ok, i will check that, when i am back home on sunday :)
posted on November 3rd, 2007, 10:58 am
Last edited by DOCa Cola on November 3rd, 2007, 11:03 am, edited 1 time in total.
just tested it but lead me to nothing yet, it seems to be a crash produced by armada 2 and i haven't yet integrated a2 exception logging in the old v3pr loader code.

does vanilla armada 2 work without problems? it would be good if it is crashing too (atleast for debugging reasons  :D)
posted on November 8th, 2007, 12:08 pm
vanilla armada 2? == the pure game?

I wouldn't know as I don't have it installed. I'm simply running the mod.

If it would help, I could run and test it.
posted on November 8th, 2007, 12:31 pm
yea, if possible - that would help alot
then i know where to start looking for
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