borg detector bug...

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on May 22nd, 2009, 1:22 am
this is a pretty simple one,

borg detector has 53 special energy but refresh cycle costs 100... might wanna fix that...

also as its a detector why can it not have a passive techyon on ability?
posted on May 22nd, 2009, 2:22 am
Hehe, never thought I'd have to say this.... but... known issue Mark  :lol:

The second thing... well, the main base has its active... and then the tech center gets the passive... so it would be redundant in my opinion but...  ^-^
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