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posted on June 20th, 2005, 2:45 pm
can someone tell me how to add these animated textures ??? i liked it very well at the shadows of B5... you know these textures wandering around the ship ... i think it was used in A1 too ... can someone help me ??? i just need the command line

(i hope i do not offend anybody asking this question)
posted on June 25th, 2005, 5:37 am
i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod?
posted on June 25th, 2005, 9:26 am
First you have to make a "flipbox texture", that means a texture that shows the different animation frames in a n x n frame (you could look at a torpedo texture for example, hope you understand what i mean :) ). For this example we used a 4x4 flipbox texture.
Then you have to assign a command node to the mesh which shall be animated. name it "c_tanim_tex4x4" and export it. That should do it :)

That's the procedure how to do it with 3D Studio Max. I don't know how it works in other programs.
posted on June 25th, 2005, 9:01 pm
i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod?

look for westwoods big book of modding on a2files (might be westworlds)
posted on July 4th, 2005, 3:44 pm
huh ... that sounds difficult ... but i will do ... more try to do this ... thanks you all ...
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