The age old Battle of Bug Vs Cheating
Share and discuss your gameplay strategies.
posted on April 18th, 2024, 8:54 am
Good Morning Everyone. Wrong username here.
For those of you that played the original STA2 around 2002+ or so we shall remember Station warping, Colony ship reuse, borg gate forced error. Species 8472 fleet of battleships through artificial wormhole and many more!!
Oh and of course forcing Out of Sync ( OOS) by overloading AI and fleet formation input menu's. ( ya that was fun to avoid tourny loses)
So what bugs, glitches or cheats are still around in fleet operations??
If you want to play original STA2 patch 1.1 what bugs and/or glitches will you rage quit on? The only bugs or gltiches that are acceptable are Colony ship reuse as Species 8472 does not have crew and Species 8472 fleet of other ships through artificial wormhole. As these do not crash the game, all species that have colony ship can reuse and have counters/game play awareness mechanics to be punished or otherwise.
Text thoughts?
For those of you that played the original STA2 around 2002+ or so we shall remember Station warping, Colony ship reuse, borg gate forced error. Species 8472 fleet of battleships through artificial wormhole and many more!!
Oh and of course forcing Out of Sync ( OOS) by overloading AI and fleet formation input menu's. ( ya that was fun to avoid tourny loses)
So what bugs, glitches or cheats are still around in fleet operations??
If you want to play original STA2 patch 1.1 what bugs and/or glitches will you rage quit on? The only bugs or gltiches that are acceptable are Colony ship reuse as Species 8472 does not have crew and Species 8472 fleet of other ships through artificial wormhole. As these do not crash the game, all species that have colony ship can reuse and have counters/game play awareness mechanics to be punished or otherwise.
Text thoughts?
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