borg strategy

Share and discuss your gameplay strategies.
posted on February 11th, 2011, 1:14 am
hey guys!

i just want to see what you guys think about this.

when i am borg i dont build probes. i find it more effective to build 1-2 more scout cubes. Then dodes. then spheres.
it takes awhile to get started but it usually ends up better for me.  :borg:
so what do you think? 

why do most people not like regen scubes  :blink:  i think they are better than intercept scubes...you can keep regen scubes alot longer as a raiding force. :D
posted on February 11th, 2011, 1:16 am
Hmmm well gosh ... I think Probes have a lot of uses.  Just not when they're being used against anti-medium range units.

  Regen Scubes are indeed nice in the sense that they regen faster, but I think that the most effective use of Scout Cubes is as a raiding force to kill miners.  With that in mind you need to deal as much damage as quickly as possible before you run and that is hands down the Intercept Scube that you want.  Beam Scubes .... well ... at the moment they just don't have what they need to be as effective as the other two I'm afraid.
posted on February 11th, 2011, 1:23 am
the reason i dont like probes is they regen so SLOW......

and regen scubes i just find better for me due to they take damage i move them away and 1 minute later their ready again. that way i get to use them more AND get to use them later in the game. again this is just my opinion.  B)
posted on February 11th, 2011, 1:28 am
A lot of the reasoning behind building Probes is that you need to account for slower Borg production - Probes don't take CC's, so they are perfect. Likewise, they are your only small sized military unit, and thus are good for avoiding torpedoes (among other things).

Regen Scubes will be useful in some cases, such as against battleships with a weakness to shorties. Intercept Scubes do reduced damage against stations and battleships, so you can imagine where you'd like Regen Scubes for instance :). There are also some other matchups where they are best, but those are described in the guide. Intercept Scubes in most cases give the most bang for the buck, but they will take ridiculous times to regenerate  :blush:
posted on February 11th, 2011, 2:13 am
Probes and scubes are definitely not meant to compose your fleet: their primary purpose is to keep you alive and give map control until you can get a sphere out, then escort it and keep your larger ships from dying.  The situations where they are useful are rather limited.

One example is playing Assim borg.  Your first Assimilator is much more viable with 2 probes flying alongside it.  Other than that, I seldom use them.

Try using transwarp coils sometime though, just for fun.  If these ships had better regen (even the regen scube is a bit lacking in my opinion) it would be more viable, but it's still incredibly entertaining.  groups of fast, blinking ships can devastate a mining colony and get out of danger in a matter of seconds.
posted on February 11th, 2011, 3:55 pm
Last edited by Anonymous on February 11th, 2011, 3:58 pm, edited 1 time in total.
probes: the most common reason they are built is that early on you have money but no CC, and you need some early firepower to be competitive. unless you wanna scube rush or something. thats why most people only make them at the start. i guess if your enemy is spamming something like sangs/bombers, things that are light defence, slow, and spam torps, u can get away with probes in larger numbers as they are all you have to dodge torps with lol. they also attract auto target fire with lower stats. so they tank these torps. they arent fast though, and having weak defence means their use kinda trails off after 2 or 3 fleet battles. and they regen slow. they have similar stats to an intrepid, but an intrep's speed and good passive will keep it moderately useful for longer.

a lot of people will take their early game borg fleet and harass after the big ships like spheres are established enough to work alone. by the time you have 2 spheres its likely the enemy fleet will be able to dps your probes and maybe scubes to death, before they get away. at this time send all the little ships out to harass. the probes are not the best at harassing as they are kinda slow, so they wont last long if ambushed lol. but you gotta do something with them.

another use for the early game ships is to sit behind the enemy fleet that is battling with your spheres. as they peel off ships and send them to repair, shoot them lol.

Scubes:

i agree on the beam scube, its useless because it splits damage. there is no situation that i want damage split usually, especially since its beam weapon doesnt do that great damage to start with. i guess if u spammed like 6 beam scubes you could force multiple bugs to retreat at the same time. but dodeca counters them better anyway. maybe if you wanna kite fighters you could try zipping around with beam scubes.

the beam sphere is interesting, it can actually fend off multiple beam based early game units sometimes. its situational though.

intercept scube: generally a great scube, once the time comes for it to retire from fleet combat due to dying too easily, send it around harassing, 3 of these will do unspeakable things to fed/kli/rom and to a lesser degree dom miners. dont feel ashamed to make a scube to replenish your harassment force after spheres are out. the borg can tech down too lol

regen scubes: if you want to extend your scubes fleet combat usefullness then regen scubes is your best bet. if the enemy is unlikely to have fast ships, or ships with finishing shot weapons (like meta D, proximity torp etc) then regen scubes are fast enough to get out of most fleet battles and regen in time for the next. beware that eventually most races will amass enough fleet ships to dps a scube to death before it can run off. as a raider i dont rate them as much, yes they can regen to be back raiding again sooner, but the best raid attack wont take any fire at all. get in, slap down 2 or 3 miners and get out. dont give them a chance to think and reply. rinse and repeat. never stay and fight unless you are 100% sure you can win, like if their fleet is engaged with your fleet and 2 brels decloak on your raiding intercept scubes for some insane reason.

em scubes: a no brainer, use them for decloak early on. and later you have to keep them out of combat but nearby (somehow) and run them in when you think the enemy is gonna cloak. if u keep them with your large ships they will get auto targeted and die without being useful lol. if u leave them on red alert they will run in to defend the large ships and die. if you leave them on green alert they wont auto fire on the enemy fleet and decloak them lol. so u need to leave them on green outside the battle then switch them to red alert when you bring them in for decloak, which is hard for me as i dont have a number pad, i need to push my laptop's num lock to turn several letters into numbers lol.

i wonder if we could get easier hot keys for alert and autonomy status. ill make a request.
posted on February 25th, 2011, 6:07 am
The hotkeys for alert and autonomy are pretty good (seen here in the guide).
posted on February 25th, 2011, 9:19 am
yandonman wrote:The hotkeys for alert and autonomy are pretty good (seen here in the guide).


you didnt read the previous paragraph :P

its great if u have a separate numpad. but most laptops dont have them. they have a numlock to turn some other keys into numbers.
posted on February 25th, 2011, 8:27 pm
Myles wrote:you didnt read the previous paragraph :P


  I stopped reading after the first paragraph like Yandon probably did.

  Nothing wrong with yandon providing a link that you didn't, Officer Myles :P
posted on February 25th, 2011, 11:03 pm
Boggz wrote:I stopped reading after the first paragraph like Yandon probably did.


if u dont read someone's post then you arent in the best of positions to comment on it.

Boggz wrote:Nothing wrong with yandon providing a link that you didn't, Officer Myles :P


i dont remember saying there was anything wrong with the link posting... .. nope i didnt say that :) . it seems like you are implying i should have posted that link, why should i have?
posted on February 26th, 2011, 1:11 am
Yandon provided a link.

You implied that somehow his post would be unnecessary had he read your post by saying "you didnt read the previous paragraph".  You imply that, had he read your post, he wouldn't have needed to do so.


it seems like you are implying i should have posted that link, why should i have?


  I was saying that there was no reason for you to suggest that yandon hadn't read your post. 

  I don't give a shit whether you post links or not.  It annoys me that you feel the need to defend every little thing you say if you feel even the tiniest bit slighted by someone else's post.  Grow up :woot:
posted on February 26th, 2011, 12:47 pm
Boggz wrote:Yandon provided a link.

You implied that somehow his post would be unnecessary had he read your post by saying "you didnt read the previous paragraph".  You imply that, had he read your post, he wouldn't have needed to do so.


it wasnt necessary, it doesnt detract from the thread either, but i think he got the impression from my post that i wasnt aware of the current hotkeys, which wasnt my point. i was simply stating they arent that helpful for people without numpads.

Boggz wrote:  I don't give a shit whether you post links or not.  It annoys me that you feel the need to defend every little thing you say if you feel even the tiniest bit slighted by someone else's post.  Grow up :woot:


:lol: because you are so grown up? when somebody responds to your posts you simply swear at them? you like "defending" what you say too, nobody wants to be misunderstood.

im not going to respond to you with hostility, i think it is you who should reevaluate your attitude, you didnt even need to reply to my post, it looks like u just wanted to start an argument and stir some stuff up. well im taking away your spoon, no more stirring for you! :P

now, this thread has gone far away from topic enough for my liking, so if u want to talk to me about any of this, feel free to pm me. lets get this ol' train back on the rails.
posted on February 26th, 2011, 6:32 pm
People around here don't make enough citations.  Let Yandon post his link.  You don't have to take it as a slight to you.
posted on March 1st, 2011, 11:25 pm
Last edited by Arash8472 on March 1st, 2011, 11:28 pm, edited 1 time in total.
in school I am learning something called summarizing
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