TCRL Projects

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posted on May 10th, 2011, 12:33 am
Okay, I got the Newport News Speedway working in rFactor and I have a basic AI line.  I'm going to start working on the Buildable Warp-Ins mod for Fleet Ops now.
posted on May 17th, 2011, 1:42 pm
List updated.  Only the Tereanan Empire project is active.
posted on May 17th, 2011, 3:52 pm
TChapman500 wrote:List updated.  Only the Tereanan Empire project is active.


you're not gonna bother updating the only mod for fleetops you released? why not update that first? then continue work on the mod thats likely to take years.
posted on May 17th, 2011, 4:00 pm
Good point.  I'll re-update the list a little later.
posted on May 24th, 2011, 2:59 pm
Last edited by Anonymous on May 24th, 2011, 3:06 pm, edited 1 time in total.
I'm going to do a project for Orbiter while I'm waiting for the new modding support feature to come out.  Click Here to view the thread.

I may release a combat refit version of this vessel after the original is released.

PS:  As long as I don't accidentally deactivate attitude control on the space craft, I can easily use Orbiter even without a joystick.  The SDK isn't as easy to use those.

Computer:  Beep, beep, pull up.
Me:  I'm pulling!
Computer:  500, beep, beep, pull up.  400, 300, beep, beep, pull up.  200, 100
Computer (ultra-super fast):  50, 40, 30, 20, 10
Caption:  Destroyed!
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