modding team wanted
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posted on June 9th, 2009, 6:20 am
Forget fleets and a couple of ships, set it to Warp-In a random number. A modest limit would still be welcome.
posted on June 9th, 2009, 8:31 am
can the warp-in warp a random amount of ships
posted on June 9th, 2009, 8:45 am
I don't know, but I doubt the number of Warp-In's is hardcoded. Considering what the team has done to FO, finding out shouldn't be too difficult.
posted on June 9th, 2009, 10:05 am
adding more warp-ins is easy however adding random amount of warp-ins might be a bit more difficult. To be honest I aint looked at the warp-in code to much
posted on June 9th, 2009, 1:51 pm
So, where do we start? If I can I've already got a list fo ships we could add in.
[Federation New Classes]
- New Construction ship (Wild Board Class, image attached)
- Soulwolf Class (Image attached, we need another ship for Mason anyway)
- Excalibur Class Experimental Warp-in Support vessel (image attached)
- Space Dock as the Feds 2nd Starbase
[Klingon New Classes]
- Heart fo Kah'less Dreadnaught
- Bird of Death Class Battleship
- Another Klingon Starbase (not for replacement)
[Romulan New Classes]
- Tetrix Class New Warbird (Featured in A2files high poly model section)
- Jenrix Class Attack Cruiser (Featured in A2files)
- Aen'laehval Class Warbird (Featured as 'Shadow Wing' at A2files)
- New Romulan Starbase
[Dominion New Classes]
- New Starbase
- Jem'Hadar Super Carrier (from Star Trek Dominion Wars)
- Jem'Hadar Super Cruiser (from Star Trek Dominion Wars)
[New features]
- New starbases feature mixed tech modlues allowing them to be refitted with alien technology
- Warp-in Support ships get additional Veteran abilities (there was a lack in that)
- Veteran Maximum has increased (because i need to be able to have more veterans! Two battleships makes it impossible for any others to become Vets)
- Maxiumum Warp-in Support slots increased to 16
- Borg stations can be refitted with adaptation modules.
These are just my ideas. New ships and new features!
Blade, what are your ideas?
[Federation New Classes]
- New Construction ship (Wild Board Class, image attached)
- Soulwolf Class (Image attached, we need another ship for Mason anyway)
- Excalibur Class Experimental Warp-in Support vessel (image attached)
- Space Dock as the Feds 2nd Starbase
[Klingon New Classes]
- Heart fo Kah'less Dreadnaught
- Bird of Death Class Battleship
- Another Klingon Starbase (not for replacement)
[Romulan New Classes]
- Tetrix Class New Warbird (Featured in A2files high poly model section)
- Jenrix Class Attack Cruiser (Featured in A2files)
- Aen'laehval Class Warbird (Featured as 'Shadow Wing' at A2files)
- New Romulan Starbase
[Dominion New Classes]
- New Starbase
- Jem'Hadar Super Carrier (from Star Trek Dominion Wars)
- Jem'Hadar Super Cruiser (from Star Trek Dominion Wars)
[New features]
- New starbases feature mixed tech modlues allowing them to be refitted with alien technology
- Warp-in Support ships get additional Veteran abilities (there was a lack in that)
- Veteran Maximum has increased (because i need to be able to have more veterans! Two battleships makes it impossible for any others to become Vets)
- Maxiumum Warp-in Support slots increased to 16
- Borg stations can be refitted with adaptation modules.
These are just my ideas. New ships and new features!

posted on June 9th, 2009, 2:20 pm
Last edited by Anonymous on June 9th, 2009, 2:24 pm, edited 1 time in total.
Sweet, all of those attached ships are amazing. 
Yes.
And BTW, mine would be another addition. Not a replacement. As I said Distress Call, not reinforcements, or support warpin.

Blade wrote:can the warp-in warp a random amount of ships
Yes.

And BTW, mine would be another addition. Not a replacement. As I said Distress Call, not reinforcements, or support warpin.
posted on June 9th, 2009, 2:25 pm
well i dont really like them so im working on the Valiant
posted on June 9th, 2009, 2:30 pm
That is alos one of the ones I liked on that new ship thread. For pointers on good ships, y'all should look at that thread.( if you havent already.)
posted on June 9th, 2009, 2:42 pm
o wait i like the construction ship but it looks like one of us would have to model it
and i cant do that.

posted on June 9th, 2009, 2:45 pm
Ditto
I can write Warpin ( or any) odfs all day, but I cant Model for my life.

posted on June 9th, 2009, 2:46 pm
I have no modeling program yet, plus I need experience which I don't. So... Ditto too. 

posted on June 9th, 2009, 8:50 pm
i cnt model very well but i can reduce the polies of others. i love that construction ship.
i'd like to add a seperate dominion freighter.
well lets decide were to start either on a single race/avatar or some global thing like vet limits or new wireframes
i'd like to add a seperate dominion freighter.
well lets decide were to start either on a single race/avatar or some global thing like vet limits or new wireframes
posted on June 10th, 2009, 3:36 pm
What about custom Avatars? There will be an Avatar Design program integrated with the Fleet Ops allowing the User to customize an Avatar where certain enhancements and Classes can be opened up by the users choice. They are allowed to cusumize one for each race except Borg. Plus there will be Avatar slots. Say 30 slots. The minimum requirement is 15, but the maximum is 30. So there would be a system like.
- New Classes: 10 Slots per Class, (8 Slots for limited production classes that are limited to less than 10)
- Value enhancements: 3 slots per value increase (2 slots if for more than 5 classes, maximum classes is 7)
- New Special Weapons: 5 slots per weapon (maximum is 3)
- Additional Weapons for Classes: 1 slot per weapon per class (maximum of 3 weapons)
- New System Upgrades: 2 Slots (Maximum of one System to upgrade)
- New Classes: 10 Slots per Class, (8 Slots for limited production classes that are limited to less than 10)
- Value enhancements: 3 slots per value increase (2 slots if for more than 5 classes, maximum classes is 7)
- New Special Weapons: 5 slots per weapon (maximum is 3)
- Additional Weapons for Classes: 1 slot per weapon per class (maximum of 3 weapons)
- New System Upgrades: 2 Slots (Maximum of one System to upgrade)
posted on June 10th, 2009, 3:54 pm
That would take alot of work.
But I agree it would be cool

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