Patch 3.0.5a

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posted on March 19th, 2009, 1:41 am
Great Job Guys!!! The latest patch seems to work great. I have noticed ships being stuck in fed repair yards as well, but it does not seem to crash. The only problem that seems to be left is the explosion hang. I run a nvidia 7950 GS (512). Could the problem there be with the new updates that nvidia has put out in the last few months??
posted on March 19th, 2009, 4:19 am
The Team stated earlier that the problem probably lies in the way the engine renders the explosion vs unexploded ships (it renders the explosion parts using a different mechanism)... so hopefully they'll figure out a workaround  :thumbsup:
posted on March 19th, 2009, 8:23 am
cwbytruckers wrote:Great Job Guys!!! The latest patch seems to work great.

yea, seems so. i've received only one crash report for 3.0.5a since it's release. that's a quite good rate compared to the amount of crash reports i received for previous versions :)
posted on March 19th, 2009, 10:59 pm
Hate to kill that one crash only record but I had a crash on the map editor on 3.0.5a that I thought I might as well report.

Here it is:

http://www.cbosdell.com/flops_error3.txt

Thanks!
posted on March 23rd, 2009, 1:42 pm
thanks for the report, i'll check that. a crash in the map editor isn't as severe as during the game :) do you remember what you did before the crash occoured? sorry for my late reply here...
posted on March 23rd, 2009, 3:38 pm
I think I was deleted a map object or trying to anyways.  :lol:
posted on April 27th, 2009, 3:39 pm
Great job FO team.  :thumbsup:
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