Do you feel the synergy?

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posted on October 16th, 2010, 3:41 pm
hehe :D Look at my sig
posted on October 16th, 2010, 3:51 pm
The Fed's aren't overpowered, they're canon.
posted on October 17th, 2010, 7:02 am
:lol:
ketchup_chips
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posted on December 7th, 2010, 10:53 pm
This synergy thing sounds like it will make feds a bit more complicated to play well, and therefore more rewarding for the experienced players, which is good. Can't wait to try it out.
posted on December 8th, 2010, 1:01 am
ketchup_chips wrote:This synergy thing sounds like it will make feds a bit more complicated to play well, and therefore more rewarding for the experienced players, which is good. Can't wait to try it out.


Haven't really noticed huge effects from the synergy yet, but perhaps the effects are more prominent when playing with limited resources (fewer ships, each ship counts)
posted on December 8th, 2010, 1:33 am
If you check the changelog for 3.1.4, you can see that synergy has been delayed by one patch.
posted on December 8th, 2010, 1:42 am
Several synergies have already been incorporated - as in the form of Hyper Impulse and the veteran Nebula's ability, or the Sensor Synergy for the Canaveral :).
posted on December 8th, 2010, 11:38 am
Dominus_Noctis wrote:Several synergies have already been incorporated - as in the form of Hyper Impulse and the veteran Nebula's ability, or the Sensor Synergy for the Canaveral :).


I noticed them. Sometimes hard to distinguish them, but i usually play unlimited resources and the synergies will probably be more noticeable when playing with limited resources.
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