Beta3: Avalon Class

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posted on April 23rd, 2004, 1:18 am
How about a picture so we can judge... (I woud edit... If edit would actuly work)
posted on April 23rd, 2004, 1:55 am
Yeah I thought it was odd too. PERHAPS if you unblock me I can explain it. I'm not racist, I hate everyone equally regardless of color, religion, etc.
posted on April 23rd, 2004, 7:21 am
Last edited by DOCa Cola on April 23rd, 2004, 7:25 am, edited 1 time in total.
pls stop skirmishing here in the forum. TMP pls try to avoid to provoke others. Just keep this kind of private talk out of the forum. Thx

You mean this one, huh?
Image
www.USSMiranda.com
It is ugly, but you cannot compare it with the avalon class, do you? ;)

DOCa Cola
posted on April 23rd, 2004, 12:09 pm
Your right, chris is dead to me.

Now about that ship looks like another Intrepid class kitbash like a few that had in the dominion war. I still have yet to see a starship have 2 stardrive sections in the actual star trek universe but this isnt bad.
posted on April 23rd, 2004, 4:01 pm
The Ship would be better if it didnt have the uss voyager 74656 registry... But I sorta like it.
posted on April 23rd, 2004, 8:17 pm
Ok so this ship has fighters... Will it work like the Drone weapon the Cardies have in the unmodded game or more like the Protoss Carrier, without having to build the fighters first, Is it a special weapon and run on special energy or is it just how it fires? Will the ship have other weapons besides the fighters? I'd like to know more baout the ship since this thread is about it. Will you be able to upgrade the fighters, to add more per updrage? Maybe start with 4 then upgrade to 6 then 8? or something like that? Might be an idea. though.
posted on April 24th, 2004, 10:30 am
the fighters will start automatically like the ones in starcraft, but you do not have to build them
in beta3 they can't be upgraded, but i can think of upgrades for a future version. You can't controll the fighters like a own unit - very much like the Protoss carrier ^_^

Optec
posted on April 24th, 2004, 2:41 pm
If you have the Avalon class selected, can you select an enemy to attack or will it not have a target cursor like a fed con ship? Would you have to wait til you get in range for the fighters come out and would you be able to tell the fighters to attack a certain object?
posted on April 24th, 2004, 5:11 pm
the avalon class is handled like a normal vessel. the fighters launch on it's current target
posted on April 26th, 2004, 4:28 pm
Kool, thanks for the answer. Can you build more than 1 of these ships? Or is it more like a hero ship?
posted on April 26th, 2004, 6:07 pm
This ship is an avatar ship. You get it when you choose Risner for your avatar. It's built at the Starfleet Command, warp-in station. So it cost credits. 5 if I am remembering right.
posted on April 27th, 2004, 12:49 am
Now that's ok.. I also noticed they moved the Credit Limit up to 20 from the 10 it is now. Saw it in a few screenies.
posted on April 27th, 2004, 1:23 am
Optec can you confirm that? If so this will be great but still have a limit, only 5 or less sabotage stations for me=)
posted on April 27th, 2004, 8:25 am
yep the credits have been increased to 20, but the credit costs have also been doubled and adjusted. we needed a more precise scala for the credits
posted on April 30th, 2004, 2:59 pm
Last edited by TanEdos on April 30th, 2004, 3:03 pm, edited 1 time in total.
The Cedit system is pretty good, but each species needs the right mix how to use them correctly. Some ships for credits are kool maybe a one time use weapon that takes big credits and doesn't give them back after used? Maybe some one time use bonus deal suited for each race? Ok sorry going off topic of the screenies. Maybe I'll toss my ideas onto the Feature request dealy.
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