Star Wars Faction Addon Update

posted on July 4th, 2013, 7:57 am
This is an update to my Star Wars Faction addon. There are several revisions and changes as well as a few bugs. Check the 'Changes and Revisions' text document for more info. Credits are in the readme. ...

Any suggestions or comments are welcome
posted on July 18th, 2013, 5:05 am
I am in love with the current work you have released, but one question as I am ignorant in modding in general :sweatdrop: . Can the rebels and galactic empire be put as their own races? I ask this because I still want to play as the klingons and federation without being forced into selecting the empire or the rebels (or maybe I installed it wrong or some of the components, which is totally possible [if that is the case, please forgive the ignorance]). In any case, I enjoy your work and eagerly await the finished product.
posted on July 18th, 2013, 12:06 pm
In this update the rebels were separated into thier own faction. ive finished the imperials and ill chsnge them over as well. It will be some time before the next release as i am going back to college soon. I have a few other ideas i want to implement using clone wars era ships. there are still a few bugs to work out and i have to add all the niceities too (system backgrounds/icons etc). Im working on adding fighters to the dominion right now
posted on July 18th, 2013, 12:10 pm
please note that there is no techtree for the imps yet, nor are there ai files to play against. (of course if someone wants to make them they are welcome to do so as i have limited expertise in that area.
posted on October 6th, 2013, 6:09 pm
I like this mode, especially when I play with the Empire using the Klingon sound effects :-) Awesome.

Playing with the Rebels it's a little difficult, ship construction don't start, allowed only to the Rebels :-) and the sound effects. Nice, but still reminds me to Star Trek :-)

Anyway, good work.

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