Revamped Incursion Class

posted on October 31st, 2010, 10:54 pm
Ok since i'm on a backup laptop due to a power cable bracking for m own and all my current mod work is over on that one I hve decided to revamp the Incursion Class using iaes from Star Trek Away Team. Once done I'll post screen shots

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stincursion_away_team.jpg
posted on October 31st, 2010, 11:23 pm
Wow.  Simply wow. :blush:
posted on October 31st, 2010, 11:26 pm
Hull lights included?
posted on October 31st, 2010, 11:48 pm
when done yh with luck i'm slowly getting there atm i've added the bussards, defelector pit and retextured and rescaled the nose of the stock a2 incurions just need to work on the bottom details and the deflector texture
posted on November 5th, 2010, 5:05 am
Awsome, all I gotta say.

The ship made the game worth playing, as crappy as the game itself was.

Actualy, ironicly enough, away team would have been freaking awsome to play with if it had a map editor.
posted on November 5th, 2010, 3:30 pm
Nice.
posted on November 5th, 2010, 4:58 pm
I loved that game lol :D
posted on November 5th, 2010, 10:41 pm
Yeah, I just hated how you could insta stun targets BUT you couldnt kill them after stunning them. Or tie them up even, was REALLY annoying on quite a few levels (like the SF Academy one) were as soon as they wake up, cue security squad beaming in.

And some of the levels were nearly unbeatable unless you knew the single trick to it, as stunning the enemy worked, but the instant they wake up they 'alert' the base to you being there, before you could even stun them again from what I recall.
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