Weapon Help.

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posted on July 9th, 2009, 6:10 pm
Ok, I am working on a shield recharge weapon, but for somereason it does nothing when I click fire.  I think I'm missing something in the ship file, but I will try this first.

Here are the lines.

Weapon:

ordname = "fed_shield_rechargeo"
wpnname = "Shield Recharge"
tooltip = "Shield Recharge"
verbosetooltip = "AUTOTOOLTIP-rom_shield_recharge.odf"
buttonslot = 80
special = 1
firesound = "romulan_shield_recharge.wav"
beneficial = 1
targetalliedcraft = 1
targetalliedbuildings = 1
targetenemycraft = 0
targetenemybuildings = 0
showweaponradius = 1
classlabel = "toggleweapon"
shotdelay = 0
needtarget = 1
switchtoattack = 0
speakonattack = 0
attackspeech = 0
range = 1000


Ord:
classlabel = "esconverter"
specialvalue = 100
lifespan = 50.0
shotspeed = 100
sprite = "wshieldrecharge"
radius = 20.0
ignoreshield = 0
spriteduration = 1.0


What am I missing, and what could I be missing in the ship odf?
posted on July 9th, 2009, 6:13 pm
Did you copy the Descent's weapon and modify it?
posted on July 9th, 2009, 6:16 pm
Nope, look at the tooltips, it is the romulan one, off the support Generix.  Does that make a difference?
posted on July 9th, 2009, 11:03 pm
Anyone?  I still need help.  It still isn't working.  Can anyone tell me what lines lines I need to get the ship to fire this?
posted on July 10th, 2009, 12:10 am
Does the ship have Special Energy?
posted on July 10th, 2009, 12:29 am
yep.  Is there anything else needed to make it work?  I did what I usually do for making weapons, but I can't get it to work. 
posted on July 10th, 2009, 12:31 am
As far as I know, all it needs is; enough special energy, being in range and using a hardpoint that is actually on the ship.

If you have all them, then I don't know what could be wrong.
posted on July 10th, 2009, 12:33 am
hmm, I will check the hardpoint, that may be the problem.  It is set to root, but maybe that won'r work with this ship.
posted on July 10th, 2009, 12:46 am
Yep, that was it.  Thanks tyler. :thumbsup:
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