ST:A1 campaign for ST:A2-FO
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posted on June 27th, 2011, 2:06 pm
i've heard that there is supposed to be a Star trek Armada campaign conversion for Fleet Ops. ive serched everywhere; on the forums, in the downloads, etc. and i havent found anything on it, has it been cancelled?
posted on June 27th, 2011, 2:10 pm
Yup, that was reliant on Megadroid's Mission Mod - since he has not completed it yet and is busy in other tasks, it will presumably still take some time 

posted on June 27th, 2011, 2:15 pm
ah, i see too bad i was looking forward to it, as i cant get my stock armada to work. 

posted on June 27th, 2011, 2:18 pm
And here you find his website along with further informations..
Post your questions, wishes, ideas there I'm sure he will appreciate it.
Megadroid's Mission Mod
Post your questions, wishes, ideas there I'm sure he will appreciate it.
Megadroid's Mission Mod
posted on June 27th, 2011, 2:24 pm
The forums are still being kept down, so if you have questions and concerns it is best to post them *here* on Fleet Ops 

posted on June 27th, 2011, 2:55 pm
As far as I know all the maps have been recreated for the conversion (I ended up making the maps for Megadroid after all). I think he's just waiting for more FO features to be implemented since the Devs plan on adding in the hero ships, Son'a, and other NPC ships that showed up in A1.
posted on June 27th, 2011, 3:25 pm
Long time lurker first time poster.
Is there any other modders that could help him finish this, this mission mod would be freaking awesome.
Is there any other modders that could help him finish this, this mission mod would be freaking awesome.
posted on June 27th, 2011, 3:30 pm
The droid is currently busier than usual in real life, but I am slowly getting all the documentation done. Also I need to test it with the FO mod system to make sure everything is compatible, as it would be a bit silly if it didn't work. Once that's all done it should be good to go.
posted on June 27th, 2011, 4:41 pm
Ah, so i see, well i bet its going to be a great mod for FO. keep it up 

posted on June 27th, 2011, 5:55 pm
All manner of awesomeness to Megadroid for the work he has done I for one look forward to this.
I've been programming in C++ for 5+ years and I have also done extensive work in Star Trek Legacy Mission Scripting for the Ultimate Universe Mod, and i know my way around a Lua file. Given that I am very happy to offer any help I can to you sir (Megadroid) of course i also fully understand if you desire to keep this one "in house."
That said if all that is left is writing documentation... Meh nevermind i wont ask for a handout, I will wait like everyone else. 
MrXT wrote:Long time lurker first time poster.
Is there any other modders that could help him finish this, this mission mod would be freaking awesome.
I've been programming in C++ for 5+ years and I have also done extensive work in Star Trek Legacy Mission Scripting for the Ultimate Universe Mod, and i know my way around a Lua file. Given that I am very happy to offer any help I can to you sir (Megadroid) of course i also fully understand if you desire to keep this one "in house."


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