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Shipyard Repair Speed
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I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
cabal
Topic Starter
674 posts
posted on November 5th, 2014, 8:04 pm
Is there a way to modify the rate at which a shipyard repairs damaged vessels or is a specific multiplier hard coded in?
EDIT: Never mind, found it in the RTS_CFG.h file.
http://guide.fleetops.net/guide/modding ... EPAIR_RATE
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