Resource Cost Problem

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posted on December 6th, 2010, 2:58 pm
I'm working on a mini-mod to make the Nebula, Galaxy, Steamrunner, and Descent Class vessels buildable at the shipyards.  But for some reason, the Nebula Refit button that I added to the buildable Nebula Class vessel isn't registering the "tritancost" command.  It registers the "dilithiumcost" and "supplycost" commands though.
posted on December 6th, 2010, 3:08 pm
Last edited by Tyler on December 6th, 2010, 3:13 pm, edited 1 time in total.
Are you sure you spelled it correctly? It's tritaniumcost in other refits. Well, the Rhienn ones.
posted on December 6th, 2010, 4:24 pm
Nah, it's tritancost in other refits as well, including the Rhienn ones :)

dilithiumcost = 300
tritancost = 150
buildtime = 100.0
posted on December 6th, 2010, 4:26 pm
dilithiumcost = 384
tritaniumcost = 173
supplycost = 19
posted on December 6th, 2010, 4:31 pm
Ah, I see the issue - pods call them tritancost, whereas the replaceweapon itself calls them tritaniumcost. That's confusing  :blush:

EDIT: I can't attach files for some reason... :blink:
posted on December 6th, 2010, 11:27 pm
Problem resolved.  Thanks.

By the way, the attachment system seems to be malfunctioning on this forum section.
posted on December 7th, 2010, 1:53 am
Can I release my buildable warp-in mod?  It contains modified and new ODF files for the Steamrunner Class, Descent Class, Galaxy Class, and Nebula Class vessels.  It also contains a modified sprite, which has an additional button to allow the Nebula Class vessel to be refitted and a new texture for the refit button as well as updated tooltips.
posted on December 7th, 2010, 12:08 pm
Simple text files like ODFs, sprite files, techtrees and similar content does not require permission to be edited, of course, but please don't remove copyright information if present


I can't see buttons being a problem, either.
posted on December 7th, 2010, 1:08 pm
attachments are busted everywhere. Well they were when i tested them yesterday (mon 6 dec)
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