Resisting Cube/Diamond Nanoprobe Field

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posted on October 1st, 2010, 12:45 pm
How much would it take for a vessel to remain in a cube/diamond nanoprobe field for the entire time it exists and survive with minor damage?  I've seen half of a fleet of battleships be destroyed because they stayed in a field too long.  I'm asking because some of the Tereanan battleships can survive nanoprobes and I need to know how strong to make the armor.  Plus, do the nanoprobes immediately knock out the shields?
posted on October 1st, 2010, 1:03 pm
I thought you modded, lol - you can just look in the ODFs  ^-^

Nanites hit 5 times per second, dealing ~1 damage each time. Roughly 10% disable chance per hit with ~1 second off time for the affected subsystem. Engines get disabled v~ 30% with a default of 2 seconds as the only exception. Total time of the ability is 10 seconds.

Cloaked vessel's weapons are disabled ~60% of the time, with 5 seconds of delay time standard. This occurs once every second for up to 2 units.

Nanites do not affect the shield subsystem for disabling purposes  ^-^
posted on October 1st, 2010, 11:49 pm
whee, someone is taking all these math seriousely! :woot:
posted on October 1st, 2010, 11:53 pm
:lol: :P
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