posted on October 1st, 2010, 1:03 pm
I thought you modded, lol - you can just look in the ODFs

Nanites hit 5 times per second, dealing ~1 damage each time. Roughly 10% disable chance per hit with ~1 second off time for the affected subsystem. Engines get disabled v~ 30% with a default of 2 seconds as the only exception. Total time of the ability is 10 seconds.
Cloaked vessel's weapons are disabled ~60% of the time, with 5 seconds of delay time standard. This occurs once every second for up to 2 units.
Nanites do not affect the shield subsystem for disabling purposes
