parameters for warp in
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posted on January 25th, 2011, 1:43 am
Hey guys,
How would I change the values for :
how many ships get warped in per "round"
how long it takes to recharge SFCommand
Thanks guys
How would I change the values for :
how many ships get warped in per "round"
how long it takes to recharge SFCommand
Thanks guys
posted on January 25th, 2011, 1:52 am
fed_warpinA will be the ODF that controls how many warp-ins per usage - how these work is described on the modding section of the guide, in the replaceweapon category 
fed_warpin is the ODF that determines the cost of the ability, and fed_sf_commandY and fed_sf_commandZ give the energy recharge rates via specialenergyrate = #.

fed_warpin is the ODF that determines the cost of the ability, and fed_sf_commandY and fed_sf_commandZ give the energy recharge rates via specialenergyrate = #.
posted on January 25th, 2011, 2:01 am
Ah, of course, I should have figured you had a section on the guide for that 
Thanks for the help!

Thanks for the help!
posted on January 25th, 2011, 2:09 am
Sure
. If things aren't self explanatory, I'm sure a step by step explanation can be worked out as well 


posted on January 26th, 2011, 5:54 pm
Last edited by 086gf on January 26th, 2011, 7:39 pm, edited 1 time in total.
I just change specialenergycost = 100000(in both warpin and warpinspecial files) and delete one "0" and that brings it down to 25 seconds.
Here is an example that will add two ships to normal warpin.
replacement3class0 = "fed_excelsiorW"
replacement3class0randomweight = 60
replacement3class0position = -200,0,200
replacement3class1 = "fed_steamrunnerW"
replacement3class1randomweight = 15
replacement3class1position = -200,0,200
replacement3class2 = "fed_ambassadorW"
replacement3class2randomweight = 25
replacement3class2position = -200,0,200
replacement4class0 = "fed_excelsiorW"
replacement4class0randomweight = 50
replacement4class0position = 200,0,-200
replacement4class1 = "fed_nebulaW"
replacement4class1randomweight = 10
replacement4class1position = 200,0,-200
replacement4class2 = "fed_nebula_torpW"
replacement4class2randomweight = 5
replacement4class2position = 200,0,-200
replacement4class3 = "fed_galaxyW"
replacement4class3randomweight = 10
replacement4class3position = 200,0,-200
replacement4class4 = "fed_ambassadorW"
replacement4class4randomweight = 25
replacement4class4position = 200,0,-200
Here is an example that will add two ships to normal warpin.
replacement3class0 = "fed_excelsiorW"
replacement3class0randomweight = 60
replacement3class0position = -200,0,200
replacement3class1 = "fed_steamrunnerW"
replacement3class1randomweight = 15
replacement3class1position = -200,0,200
replacement3class2 = "fed_ambassadorW"
replacement3class2randomweight = 25
replacement3class2position = -200,0,200
replacement4class0 = "fed_excelsiorW"
replacement4class0randomweight = 50
replacement4class0position = 200,0,-200
replacement4class1 = "fed_nebulaW"
replacement4class1randomweight = 10
replacement4class1position = 200,0,-200
replacement4class2 = "fed_nebula_torpW"
replacement4class2randomweight = 5
replacement4class2position = 200,0,-200
replacement4class3 = "fed_galaxyW"
replacement4class3randomweight = 10
replacement4class3position = 200,0,-200
replacement4class4 = "fed_ambassadorW"
replacement4class4randomweight = 25
replacement4class4position = 200,0,-200
posted on January 27th, 2011, 3:25 am
Thanks guys, I'm actually a fairly decent PC head, and I can understand the ODF's ok, but there are like, sooo many. I get lost, lol. 
Of course, any competent PC head should know to look at Dom's excellent guide and such first. I guess I was just being lazy. Thanks for all the help guys! As always, Great work FO team.
Steamie spam FTW!!!

Of course, any competent PC head should know to look at Dom's excellent guide and such first. I guess I was just being lazy. Thanks for all the help guys! As always, Great work FO team.
Steamie spam FTW!!!

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