FO Interface and Borg ships in stock

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posted on December 24th, 2009, 8:18 pm
How do you get the Borg ships into a stock game? I copied all textures from borg_adaptor all the way down to borginterface2 and Borg ships show up properly but with a white line around the edges. Did I miss a texture not found in the Borg section of the folder? Borg stations, non-Borg ships (like the Assimilation Matrix and Canaveral Class) and special weapon sod's all work perfectly, Only Borg ships give me this trouble.

How do you use FO Interfaces in stock? I copy the textures, sprite and config (from the Misc folder) files into the correct place and it doesn't work. Only the sprites, like build buttons, work.

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posted on December 24th, 2009, 8:26 pm
For me, I just copied the entirety of ALL of FO's textures into the RGB folder of my A2. I tried copying just one selection for an entire race one time, and it didn't work out, so I just copied the entire texture folder. Takes a little while, but works perfectly afterwards. FYI, this is for the ships, not the interface, ain't got a clue how to help there
posted on December 26th, 2009, 5:27 pm
Tried copying all FO textures I haven't already and the ships work. Now all Borg ships and most stations have been replaced with their closest FO counterpart, appearance-wise (aside from the Wedge, Harbinger & Harmonic Defender, which were replaced with a smaller Pyramid than the Colony ship, the Assimilator model & the Sphere Prime repectivly.)
posted on December 30th, 2009, 9:00 pm
the texture you were missing is empty.tga, a solid black texture for the borders :)
posted on December 30th, 2009, 9:11 pm
Empty? I'd have never expected a file with that kind of name to be important...
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