Evolve

I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
posted on September 24th, 2009, 7:41 am
hi after trying to get 8472 to work in fo3 i have noticed that the odf code classLabel = "evolver" no longer works and causes CTD. would it be possible for this to be fixed (or readded)
posted on September 24th, 2009, 8:02 am
i think it just has been renamed (a relict from earlier fleet operations versions). i don't know what it is called now (don't have access to the source right now), but optec should know.
posted on September 24th, 2009, 9:31 am
nope the classlabel was not renamed, its still called "evolver" and it works fine (we use it to tell the AI not to use its prototypes in battle)
perhaps the build and evolution functions are no longer valid and cause crashes, but the classlabel itself works fine
posted on September 24th, 2009, 10:49 am
Last edited by Anonymous on September 24th, 2009, 10:56 am, edited 1 time in total.
it crashes wen the race loads up but as soon as the classlabel is removed the race loads but builds instead of evolves


EDIT

Ok working now  :wacko:
posted on September 24th, 2009, 12:11 pm
moved to modding
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