Borg Transwarp Gate Not Working

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posted on April 8th, 2011, 1:28 pm
I've added the transwarp gate to fleet ops and it works perfectly except for one small detail.  The gate doesn't open up.  It uses special energy and places a minimap marker, but the transwarp conduit doesn't open.  Everything seems to be in place so why won't the gate open?
posted on April 8th, 2011, 1:30 pm
did you add the weapon to the techtree? :blush:

It could also be that you gave the weapon to a nonexistent hardpoint.
posted on April 8th, 2011, 1:34 pm
The gate is from stock A2.  Everything is in place.  Techtree, hardpoints, sprites, textures, odf, sod, everything!
posted on April 8th, 2011, 3:52 pm
Does anyone know what could possibly be causing this issue?  All of the other wormhole like specials work except this one.  And all of the specials seem to work.
posted on April 8th, 2011, 6:24 pm
ive had this issue wen testing a2 stuff in fo and i cudnt fix it
posted on April 8th, 2011, 7:33 pm
Maybe it's a problem with the fleet ops loader.  It might have damaged the classlabel used by the gate.
posted on April 17th, 2011, 1:03 pm
i can confirm the problem, a fix will be included with the next patch. the classlabels associated to the WormholeGenerator are untouched and work fine, the problem was contained in a more general craft-ai function
posted on April 17th, 2011, 1:09 pm
AI Function?
posted on April 17th, 2011, 11:22 pm
Yes. The craft weapon "ai" disabled the generator again right after the it's activation. But that is just some technical background. All that is important to know for you is that the wormhole generator will be working again with the next patch. Thanks for reporting
posted on April 17th, 2011, 11:46 pm
No problem.  Is this listed on the known bugs table in the technical forum?
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