Borg Concepts (Mini mod for STA2 Classic)

I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
posted on January 1st, 2012, 1:31 am
Last edited by Blade on August 2nd, 2015, 4:51 pm, edited 3 times in total.
ok guys a new years present for you here are 2 concepts Ive been working on

new Borg Assimilation

-when vessels and stations are assimilated you can initiate phase one assimilation (grants them borg weaponry and build lists nothing too major
- when close to a starbase owned by the player or allies then you get a chance to finalise the assimilation (ships only) which turns them to a proper borg ship (dominator made by me based on a old ship for a1)
- if a phase 1 or phase 2 (before becoming a dominator) is recaptured by a non borg player then they will switch back to there unassimilated forms (this needs to be tested with mix borg/non borg teams but hard to test alone lol)


new Borg EXP

- when a borg vessel destroys an enemy it gains exp
- when enough exp is gained then it levels up
- when one borg vessel levels up the whole fleet levels up (except assimilated ships untill phase 2 is complete)
- unintended feature allows borg players who are on same team to level up together

this concept mod is only usable on the A2 import mod for FO as doing it for FO would take way too long due to odf amounts lol

http://www.mediafire.com/?b456bs1bcyjxhpn just over a 2mb
New Link Here
if anyone wants to convert to FO actual then please feel free to

Star Trek Armada 2 Import Mod thread

Star Trek Armada II: Fleet Operations - Star Trek Armada II Import

mod download (current build at time of posting)

A2 Classic download - Mod DB
posted on January 1st, 2012, 1:56 am
Congratulations on getting it completed, looking good  :thumbsup:
posted on January 1st, 2012, 1:13 pm
Gratz, but why revert back to non borg weapons when a vessel is recaptured.
posted on January 1st, 2012, 2:13 pm
the weapon switch is really just to show its assimilated (i know that they have different stats but this is a concept mod after all)
posted on January 10th, 2012, 3:47 pm
I assume this mod is installed in the MODS directory o fthe data folder of Fleetops?
posted on January 10th, 2012, 5:22 pm
Yup, that's correct :)
posted on January 10th, 2012, 6:30 pm
umm I am getting an error, but I couldn't generate the bug report, apparently some problems with the armada2 exe I will keep trying
Reply

Who is online

Users browsing this forum: No registered users and 4 guests