Starting Points In The Middle? Why?

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posted on September 7th, 2004, 6:32 pm
I have a slight problem with my latest two maps called Challenger and Bystander (available in Map Exchange section of the forum).

They are both 8-player maps with set starting points for all of them...
(Camera_1 .... Camera_8)

The problem is, that in the game you cant select them, because they are all in the middle...
I`ve been searching for the problem, but i cant find it....

Help?!

Please...


Darko
posted on September 7th, 2004, 7:49 pm
I may know the problem but I haven't made a map in ages. If I remember what to do i'll tell you.
posted on September 8th, 2004, 6:48 pm
I`d appreciate that...


Any think tank out there ?
posted on September 8th, 2004, 7:17 pm
You did place your starting points tho right?
posted on September 10th, 2004, 5:46 pm
The starting points are all correctly set (it seems)....

Its strange that only these two maps are giving me a headache, all the rest are working properly....

Does it make any difference if you set the starting points in the beggining of mapmaking or in the end?
posted on September 10th, 2004, 10:28 pm
You should probably wait for the end, also you might wanna try deleting them and putting them back down and seeing what happens.
posted on September 12th, 2004, 6:05 pm
u schould check the txt file of your map, all starting points should be wirtten right p ex. : Camera_1, 2 , .... , 8

next check the amount of players allowed for the map, go with Ctrl+R in the menu , check the player slot. p. ex if u want to make a 4 player map, open 4 slot for human and set 4 slots to emptey

that it ;)
posted on September 23rd, 2004, 3:12 pm
still no luck ...

i've redone all starting points, the problem remains... :(
posted on September 24th, 2004, 7:15 am
then check the txt file of our map ( in the bzn directory), go to the end of the file and check if the all starting point only have 1 point (2 and more are bad)

if u got one or more starting points with more than 1 point, go to the map editor an delet the one of the two points
posted on October 8th, 2004, 5:20 pm
i solved the problem, with much anger :)

i had to completely redo all starting points ...
the 2nd time all of them 1 point in the txt file, still didnt work...


worked out the 3rd time.... i'm not really sure why, i think it has something to do with the way a starting point is clicked (click and immediate double click to set its parameters...)

as i said i'm not really sure, it :mad: me, so i gave it a couple days, then i kept trying...
:)
NieKnight
User avatar
posted on October 8th, 2004, 7:21 pm
i was about to suggest that if you go crtl R on tha map (map pramaters) and select each player there and make sure they are set to somthing or other, i ain't played fleet ops in about 6 months so not realyl sure.
posted on October 13th, 2004, 8:13 pm
I've discovered that it really doesn't matter if a start location has 1 point or 2.

I have succesfully repaired all my maps (the ones which needed it :) by removing any objects to close to the start point and i don't know how this worked.... i pressed CTRL + R and clicked on all 8 players (buttons) OK-yed it and saved...

all problems gone :D

good luck everyone



oh, i released a map pack composed of 11 maps (+4 variants).... read more in the map exchange section ;)
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