Plasma Conduit Feedback

Do you have a question on map editing, how use the map manager or want to make your new map public? Post here.
posted on July 15th, 2011, 3:08 am
Last edited by Tryptic on July 15th, 2011, 3:11 am, edited 1 time in total.
Figured it was time I put this in its own thread.  I've made another round of changes to Plasma Conduit, and was hoping you guys could help me test them out  :thumbsup:

Since they're small changes, I may end up reverting them.  Below are 2 versions of the map, 0.5 and 0.6.  I'm not necessarily looking for whether the setup is good, I'm looking for which one is better.

0.6 added 4 dilithium moons in the corners.  The middle expansions are so close to each other that you can't afford to send ships all the way around to raid your enemy's tritanium.  I decided to offer the edge as an alternate expansion instead, and since I couldn't find a balanced way to stick a moon pair there, I went with 3 moons.  I need people to tell me if this is unbalancing.

I shifted the side start positions and moons just a tiny bit, to try to take the pressure off of the "corners of doom" at the middle left and middle right players' expansions.  I might need to shift them more, or put them back where they were.  Won't know for sure until people play it.

Here are the two versions and their previews:
0.5: http://ge.tt/8daWoe5
0.6: http://ge.tt/8Sh5Bz5?c

Image Image

I know it's a lot to ask, but your continued feedback can help turn this into the best map it can be.  I'll be on tunngle next week (camping this weekend) and bugging people about it.
Reply

Who is online

Users browsing this forum: Google [Bot] and 2 guests

cron