One-Way Wormholes Don't Work?

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posted on February 28th, 2014, 9:50 pm
From the Fleetops Guide...
Wormhole Partner

This is the name of the other end of the wormhole and can only be used with wormholes. This can allow you to set multiple entry wormholes for a single exit wormhole. You can also set a wormhole to be its own exit and entry wormhole (causing the entering ship to "bounce" out).

This methodology can be used to make one-way wormholes: Wormhole X has Wormhole Y as its partner. Wormhole Y has Wormhole Y as its partner. Thus, a vessel can enter Wormhole X to travel out of Wormhole Y, but a vessel will bounce if it tries to go in through Wormhole Y first.

I have tried doing this multiple times. If I try to make my first wormhole have itself as a partner, a ship going into it will bounce out, but the second wormhole won't be linked to anything, and won't do anything. If I link the second wormhole to the first one, the first one stops being linked to itself, and links to the second one automatically... if that makes any sense.

Is there really a way to have one-way wormholes in the current version??
posted on March 1st, 2014, 2:15 pm
I created a map once-upon a time in a previous version that linked several wormholes to a central wormhole. It takes a bit of patience and practice to make the wormholes work the way you want them to. I think I tried at least 10 times before my wormholes worked the way I wanted them to.
posted on March 6th, 2014, 11:30 pm
from what i remember of what i tried with one way wormholes, the A.I seemed to be able to go back and forward either way while i couldn't.

i gave up in the end
posted on March 8th, 2014, 8:28 pm
Well... maybe one ways are not possible but I want to experiment in trying a 3 way. Where you have three wormholes. A leads to B, B to C, and C to A.

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