Map Editor

Do you have a question on map editing, how use the map manager or want to make your new map public? Post here.
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posted on October 9th, 2003, 9:57 pm
I'm makin maps for Fleet Ops, but I can't get any player start points in. I do the drop a point, name it Camera_1 thing, but it doesn't work. It just has one start point in the center of the map. Any help here?
NieKnight
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posted on October 10th, 2003, 4:22 pm
right so u have pressed alt left clicked and named it camera_1 and it's still not showing up strange... does it do this on all of your maps that you have made???
posted on October 13th, 2003, 9:04 pm
Yes.
posted on October 14th, 2003, 4:20 am
have you set all players which are uneeded to empty (ctrl+r brings up the option screen)
posted on October 14th, 2003, 12:14 pm
Last edited by Kaiser von Tiberius on October 14th, 2003, 12:24 pm, edited 1 time in total.
Lemme try that...I'll edit this post after I find out.


EDIT: *kisses Optec* You sir, are a good person. IE: It worked
NieKnight
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posted on October 14th, 2003, 3:04 pm
that was the next thing i was going to say i went thought this last week lol
posted on October 15th, 2003, 11:53 am
Yeah, now I got another problem though....how do I make map units that attack the players? And how do I make ships that are capturable by the players? Like derelicts?
posted on October 15th, 2003, 12:33 pm
well, in beta2 you can only make units whitch either attack the "normal" players or are derelict. neutral units are a feature of beta3.

you will have to set one of the unused teams (ctrl+r) to AI-player (or what every the third option besides empty and player is called)
now you can place units for this team
(you can change the default team of the units you place in the mapeditor with ctrl+up/down arrows)
these vessels will now attack everybody they see.

to place a derelict follow the steps above, but then doubleclick on the placed unit and set its crew value to zero, so it can be boarded.
Note: Some vessels which don't have crew - for example Noxter organisms - cannot be placed as derelicts
NieKnight
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posted on October 15th, 2003, 3:11 pm
when i do it i just set the team is an unused player (eg if i make a 5 player map i will set it to player 6) and do the same to the previced team and then they attack every one that they see
posted on October 16th, 2003, 9:55 pm
Last edited by Kaiser von Tiberius on October 16th, 2003, 11:08 pm, edited 1 time in total.
Okay, lemme go try that Op. Thanks. Will edit after I've tried it.


That got it, thanks Optec.


The map I made first is a recreation of a map from the STvsSW mod. 6 players, meant for a 3 on 3. A ton of AI in the center. First you take out the AI in the center, then you can get at the other team. There's asteroids dividing the map in half and some REALLY nice goodies in the center to capture. Unfortuantly, the toughest ships and stations in the Breen, Borg, Noxter, and Bajoran Navies don't want you to have them! Nothing short of several heavy battle groups will get you through the center. Fortuantly, there's another way. But it has it's own problems....


If anyone wants it, just ask. Maybe I could send it to DocaCola or somebody for upload here to a maps section.
posted on October 17th, 2003, 4:32 am
yep. you should send it to DOCa Cola! :)
Maps lihe these perfectly fit for beta3, where i could think of an intelligent NP race in the center (for example a breen - the breen are not completed in beta2) which realy builds new ships and sometimes attacks you.
it would also be possibly to place a neutral building in the center, which.. let's say.. increases your credit count :)
posted on October 17th, 2003, 4:54 am
yep, contact me via im or send me a mail. i am always glad to get new maps :)
posted on October 17th, 2003, 11:50 pm
Okay, I'll send it off to yall soon as I get the bugs worked out on it. I accidently placed a few...vital items outside the map area propper and the center needs a bit of tweaking. I THOUGHT I made it a tough nut to crack, but I found a nasty weakness I wanna try and correct.
posted on October 18th, 2003, 5:34 pm
Okay, I got the map done, fixed, tweaked, and workin good. Any problems, let me know here.


Post e-mails here and I"ll get off copies of the map A-Sap.


If you Doca or Optec wanna upload it to the site here, that's fine like I said earlier. Just gimme an e-mail addy to send it to.
NieKnight
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posted on October 18th, 2003, 6:26 pm
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