Making Maps

Do you have a question on map editing, how use the map manager or want to make your new map public? Post here.
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posted on June 16th, 2003, 7:41 pm
HI, OKAY I MADE MY FIRST MAP YEAHHHHHHHHHHHH, IT WAS FUN AND GETTING A KICK OUTA PLAYING IT,,,,,,,I HAVE A FEW QUESTIONS..................... DOES ANYONE HAVE THE COMPLETE DIRECTIONS FOR CREATING ITEMS AND WORKING THE EDIT FUNCTION...........HAVING A LITTLE TROUBLE WITH THE START PLACEMENTS..............LOL THEY SHOW UP ON THE MAP BUT WHEN THE GAMES STARTS LOL THEY ALL GO TO THE CENTER OF THE SCREEN
CANT WAIT FOR THE BETA...........AND IF I CAN BE OF ANY ASSISTANCE WITH MY LIMITED KNOWLEDGE OF 0'S AND 1'S WOULD BE GREATFUL..THANKS
NieKnight
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posted on June 16th, 2003, 8:50 pm
i'm not sure how to do maps but doc a cola showed me a site with an armada2 map edit faq, the same thing happens to me with the start postions
posted on June 18th, 2003, 10:08 am
Ah

have you namend all start location right ?

example :camera_01
posted on June 18th, 2003, 10:22 am
i think it must be Camera_1 but camera_1 .. i think the map preview will find camera_n places, and they will be displayed correctly in the "fixed location" preview, but the game only uses Camera_n nodes as start locations.
Its only a theory, to be on the safe side, use Camera_n nodes :)
posted on June 18th, 2003, 11:35 am
the FAQ is available here
http://www.strategyplanet.com/starmada/map...al/mapfaq.shtml
therefore map editing is a bit easier than in original armada 2, don't get confused
posted on June 27th, 2003, 7:07 pm
first of all, this mod is awsome!
i am also having trouble with the starting locations. i followed the instructions here http://www.strategyplanet.com/starmada/map...al/mapfaq.shtml but when i try to play the map, it says there are no starting locations :(
posted on June 27th, 2003, 8:39 pm
ok, how to make start locations B)

scroll to the position you want to make the first player start (yea)
ALT-leftclick where the start location should be. You will add a pin-like object
now doubleclick on the pin. A options dialog should pop up. Leave every setting untouched except the name. Change it to Camera_1

repeat this procedure with Camera_2, Camera_3 and so on
NieKnight
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posted on July 2nd, 2003, 7:17 pm
thanks for that
NieKnight
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posted on July 2nd, 2003, 7:25 pm
is there any way of say if you want to have astroids going from one cornor to the other any way of doing it all in one go???
posted on July 2nd, 2003, 8:48 pm
thats not possible currently...
NieKnight
User avatar
posted on July 5th, 2003, 1:57 pm
dang!
will it or...?
posted on July 5th, 2003, 7:22 pm
i hope so
posted on July 5th, 2003, 7:40 pm
for performance reasons there will be a few asteroid sets which are larger then now.. so fuildic will get playable :) with this 'sets' it will be easy to fill large areas of a map with asteroid fields..
moveable asteroid fields are not planed
posted on July 6th, 2003, 11:23 pm
yay, nay
posted on July 7th, 2003, 10:24 pm
Then I wouldn't spend forever making a field to have it crash on me :(
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