Escaping Convoy of Civilian Ships Needs Somewhere to Hide!

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posted on May 16th, 2012, 5:50 pm
Just played a great (map editor enhanced) game where I gave the AI a massive fleet which wiped out my base minus a small convoy of 15 civilian ships (plus a few warships) and used transwarp conduits to escape as they chased me from nebula to asteroid fields, to deep space, gradually picking me off- BSG inspired. My flagship Rank 6 Descent-class USS Enterprise (of course...) managed to survive until finally I found an asteroid field which the enemy couldn't get to.

However I was wondering on the map editor which asteroid field cannot be flown through- as all the ones I tried the enemy and I could fly straight throught them. They look amazing as props! But there must be a map editor option to make ones you can't get through?
posted on May 16th, 2012, 5:56 pm
All Asteroid fields can be flown through, unless you put a Blocking Trigger over it. They are found in the Map Editor menu under Non Player Races/Trigger.
posted on May 16th, 2012, 6:02 pm
AH ideal I'll do that- spent far too long hiding in a mutara nebula hoping the merciless Dominion AI wouldn't send 15 breen cruisers in there with me... Thanks for all your help! Great to get involved in modding, even only doing small stuff
posted on May 16th, 2012, 7:58 pm
sounds interesting, i wonder if that could be a ghetto single player, time how long different players can survive with the same fixed fleet.
posted on May 16th, 2012, 8:25 pm
It was challenging. Started off with a full base and a Klingon 'normal' ally but rigged it heavily in favour of the Dominion and used map editor to turn the top half of an 8 player map into a giant nebula/asteroid maze.

Started off with about twenty ships, mostly high ranking as they'd survived defending the Klingon base and escaped through a transwarp conduit. Then my base was attacked by the large Breen fleet so my fleet (now including 2x Remore, the Descent (acting as flagship), a romulan ship, five mining ships, two constuction ships, a bunch of ventures, a vorcha, ferengi marauder, excelsior 1, nebula, 2x repair ships, and two captured borg scouts.

My general strategy was to build a fed transwarp gate (modified sensor platform i modded) to allow one jump from every refuge once i was found and attacked. Eventually after 7 or 8 'jumps' - especially taking damage travelling through corrosive nebulas to find wormholes only three ships remained. Also made a lot of use of the mutara nebula.

By the end the Dominion forced me form my last hiding place, my last constuction ship was destroyed in a nebula trying to reach a transwarp conduit, the dominion captured my repair ship (which I then destroyed) and the Descent, renamed USS Enterprise, escaped  behind an asteroid field large enough to accomodate a very small base (such as a shipyard and mining base).
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