Crash During Launch

Do you have a question on map editing, how use the map manager or want to make your new map public? Post here.
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posted on December 25th, 2005, 2:27 pm
All the time when I set the NPC on ai mission, save the map and launch it in instant action FleetOps crashes. Why?
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There are 3 x 4 Breen Defense structures and 3 Breen Cruisers. All double-klicked and on team 5 , percieved teams on 1.

then ctrl r team 5 on ai mission.

result: game crash


btw...how can i delete alt + leftmouse klicks ? and how can i delet Planets that had a liitle accident and hanging around high up on the map ( that needs mapsize and thats not good )
posted on December 27th, 2005, 6:24 pm
Much thx for this incredible resonance! :hmmm: I really would like to finish my map.
posted on December 27th, 2005, 9:33 pm
Much thx for this incredible resonance! :hmmm: I really would like to finish my map.

Aaahhh Calm ya @ss down dude. didn't see it up there till now. People do have other things like Christmass on their minds :P .

Try putting them on team 9 & percieved team 9. although i only have exp with the regular A2 map editor (limited), it shouldn't be that different right? on regular A2, putting Ai controlled units percieved team the same as their normal team seems to be ok for me.
posted on December 28th, 2005, 7:56 am
Oh...ok. That was the only think i didnt try...what does percieved teams mean?

Thank you very much :rolleyes: !
posted on December 28th, 2005, 11:34 am
It´s ready now and playable. 4 Player map called "System Siege Vol.1"

All works fine now but not ready for download yet.
posted on December 28th, 2005, 3:03 pm
dude- dont mess with ai mission they move and attack just use empty and it works fine-they attack only when you get near the ai move around the map to sniff you out ;)
posted on December 28th, 2005, 3:17 pm
Second map done, called "breakthrough" with one little mistake: Turrets i placed are not there ingame. What´s the mistake?

Those turrents should be fixed with the starting slots. So i set the corresponding turrets to a team and percieved team. For example: I set all turrets that are near the Camera_8 slot on team 8 and percieved team also on 8. Unfortunately they dissapear ingame.
posted on December 28th, 2005, 3:23 pm
Last edited by Admiral Adama on December 28th, 2005, 3:24 pm, edited 1 time in total.
i have that same problem. in a1 you would just turn on map units but...
BTW are you gonna put these maps up?
posted on December 28th, 2005, 3:34 pm
I will upload it in next time.

LOL...but i think breakthrough will never be finished :lol: I just tried to edit this map again...now its a breakdown map. load screen stucks.... nm...then breaktrough is much easier for thos in middle ;)

Btw it´s a 50000 x 50000 map. Very huge but it worked...till last time :sweatdrop:
posted on December 28th, 2005, 3:39 pm
:omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg:
posted on December 29th, 2005, 11:35 am
Last edited by Shril on December 29th, 2005, 11:37 am, edited 1 time in total.
WAHAHAHA! Fianlly i know what the problem is and DON´T KNOW HOW TO FIX IT!!!!!!

I put all teams on "empty", now the map goes on "0 Players" which cause an error when i try to edit it...even in the text file are no values of this empty-crap that could be changed so that i can edit it and fix it there. PLLLLZZZZ there is so much time in it...HELP ME!!!! :cry:
posted on December 30th, 2005, 9:43 pm
uninstall then reinstall fleetops-I have to do it every once in a blue moon
posted on December 31st, 2005, 11:02 pm
Its a pain to do, but it works
posted on January 20th, 2006, 11:22 am
Ok...did it and now i i can´t use the editor anymore. grey background. Now I´m waiting till Optec or DOCa answe my request already. I´m waiting since Dec. 29.
posted on January 20th, 2006, 2:53 pm
They have some sort of "personal problems" that are delaying them. Same thing thats holding back the completion date.
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