Regula 9 Mutara Combat Map

Share your Fleet Operations maps here and share them with other users.
posted on January 15th, 2011, 2:13 am
This is My version of the Mutara Combat Map from the old Fleet Ops i hope you all enjoy :). and please give me advice on how i can improve my map making skills.

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posted on January 15th, 2011, 2:38 am
Sorry about that this is the fixed map Im trying to figure out how to link the WormHoles. in this one i took the wormholes out.

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posted on January 15th, 2011, 4:05 am
it looks interesting, but massive nebula maps are out of style at the moment (they're basically impossible to balance with borg)

Also, they make pathing really annoying.  Make sure you test out your map, giving fleets orders to fly around different places and see how they stick together and if they go the "wrong" way.

So I wouldn't consider this a 'real' example of your map making skills, but I look forward to seeing what you can do :thumbsup:
posted on January 15th, 2011, 3:13 pm
several reasons to skip maps full of nebs and wormholes:

  • wormholes cause oos
  • nebs are unbalancing
  • people with slower computers (like me) cant play on maps with loads of nebs since nebs slow our comps down
posted on January 15th, 2011, 9:08 pm
Myles wrote:several reasons to skip maps full of nebs and wormholes:

  • wormholes cause oos
  • nebs are unbalancing
  • people with slower computers (like me) cant play on maps with loads of nebs since nebs slow our comps down


Well ive got a new design im working on that wont have as many nebulas. i got a pretty fast system
posted on January 17th, 2011, 1:02 pm
Wormholes don't cause out of sync errors anymore.
posted on January 17th, 2011, 1:03 pm
TChapman500 wrote:Wormholes don't cause out of sync errors anymore.


i dont remember hearing that was fixed, its possible it was and i just didnt notice cos most people dont play on maps with wormholes
posted on January 24th, 2011, 2:53 am
Myles wrote:i dont remember hearing that was fixed, its possible it was and i just didnt notice cos most people dont play on maps with wormholes


I believe it was fixed for human players, but still causes issues with AI. Not completely sure on that though.
posted on January 24th, 2011, 3:04 am
It is not yet fixed I'm afraid.
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