Nirvana III

Share your Fleet Operations maps here and share them with other users.
posted on August 23rd, 2009, 1:54 pm
Last edited by Tyler on August 23rd, 2009, 1:58 pm, edited 1 time in total.
A modified version of the Nirvana II (not a replacement). The map itself is the same, but has only 4 start locations and 2 AI's; a Breen and a Dominion Base, which are not allies. The Dominion are in the right middle section and set to 'Medium' difficulty (as they are supposed to be one of the stranded bases after the War) and the Breen are in the middle.

This also includes a modified version of the 'Breen Energypost' that corrects the Life Support issue.

The modified Energypost odf will screw Multiplayer. If you use it, put it in a non-multiplayer game or keep a backup.

Attachments

[The extension has been deactivated and can no longer be displayed.]

[The extension has been deactivated and can no longer be displayed.]

nirvana3.txt
(19.52 KiB) Downloaded 336 times

[The extension has been deactivated and can no longer be displayed.]

posted on August 23rd, 2009, 1:55 pm
So it isn't compatible with Multiplayer then right?
You should put a warning if that is correct  ^-^
posted on August 23rd, 2009, 1:59 pm
There, added.
posted on August 23rd, 2009, 2:01 pm
:)
posted on August 24th, 2009, 5:50 pm
:blink: Couldn't you use a Borg turret instead?

Anyway... I was thinkin about an idea......

Can you make a map where the entire map is nebula except for some pockets of empty space to build? That would be interesting....
posted on August 24th, 2009, 5:52 pm
1337_64M3R wrote:Can you make a map where the entire map is nebula except for some pockets of empty space to build? That would be interesting....

That would also be very taxing unfortunately...
posted on August 24th, 2009, 5:56 pm
Last edited by Zebh on August 24th, 2009, 6:00 pm, edited 1 time in total.
And it would have some serious problems too. some of the most serious:
- The Nebulae wouldn't be any problem for the Borg, no shields and huge hull strength.
- Many special abilities don't work in nebulae right now
- It could cause serious performance issues, especially in multiplayer
- The current path finding haves some problems with nebulae
Reply

Who is online

Users browsing this forum: No registered users and 4 guests

cron