My Borg Strategy

Which race do you like most? What do you like - what you don't like? Discuss it here.
1, 2, 3, 4
posted on January 2nd, 2005, 6:58 pm
Last edited by Azraael on January 2nd, 2005, 11:51 pm, edited 1 time in total.
While playing with :borg: I noticed some things, which may be usefull to You, but use them at Your own risk :P

1. gathering resources work best when You got 3 collectors and the station is a little away from the moon. (but that also works for other races)
2. there is no point in making multiple turrets- are expensive. 2 or 3 will do as spy sattelites
3. (and from this one i'm speccially proud) For suprise attacks do not use interceptors alone. Make some adaptors, and some interceptors. Use adaptation on interceptors, and You got a fleet with powerfull torpedos and phasers, all with transwarp. Resistance is futile in this case.
4. Do not research holding beam - it is useless in most cases - better use the money for ultrinum burst.
5. Your armada doesn't need tacticals.
5a. your armada most surely doesn't need Assimilators.
6. upgrade center (upgrading firerate) is the key to victory
7. Your fleet should be made mostly od Spheres, 1 cube, 2 diamonds, and 4 scoutcubes. This is invincible.

The Key to succes is using suprise attacks with fleet interceptors/adaptors from behind. Do not go for the shipyards. First few fleet will surely be lost so don't go for shipyards. Instead target the most valuable things inside base. What is really costly is research centers. If the enemy wants to rebuild them there is a lot of money needed, because of all the upgrades. Also he want be able to produce more powerfull ships for some time, and thats is what it's about :D . Of course You can also go for freighters, thats good too. If Your enemy is Fedration first destroy ships that are NOT warp-ins. If You destroy first warp-in wessels the enemy will easily replace them at no cost. But targeting other ships, even not so powerfull will have impact on his economy - thus asuring the victory in future.
By the way. If You have many targets, and Your forces are made of small/medium vessels, but fast firing - first destroy smaller crafts of the enemy. Remember that f.e. romulan frigate is almost the same firepower as bigger ships, but You can destroy it with one volley of torpedos - this way You are quickly reducing firepower of the enemy fleet

As You can see this is not how to win a specific battle or what do You do at first.
Take and use it wisely. :assimilate:
posted on January 3rd, 2005, 11:36 am
So THATS how you did it! I was hurting my head trying to figure out how you managed to get those assimilators into my base.

And folks, he used all this against me yesterday and I was wiped out.

But how did you manage to build so many ships in that amount of time? I had my shipyards producing ships the entire time and I didn't get as many.
posted on January 3rd, 2005, 12:04 pm
Last edited by Azraael on January 3rd, 2005, 12:14 pm, edited 1 time in total.
I wasn't using assimilators, but adaptors ;). Assimilators are useless, and i will stick to that opinion.
well the key to building more ships than enemy is of course having another colony elsewhere. First what You must do is send Your 2 initial assemblers to other locations with resources. Even if those colonies are lost during the war it's meaningless as You get more resources than Your opponent. If You are quick, then those colonies don't even need defences. If You keep Your opponent occupied at his own base with defending, he won't go for these colonies. Besides, You got your fleets with transwarp, so You can move them easily to any location...
Remember, If You build Your defences You can't build Your fleet. And the enemy will always have the advantage of choosing tha attack place...
Resistance is, and always has been... futile :borg:

Attachments

Snapshot005.jpg
Snapshot005.jpg
posted on January 3rd, 2005, 12:40 pm
You sound like a worth opponent Azraael. That's why i want to play aginst you when V3 comes out. And btw you'll need to "addapt" to some new things that happened to Borg in V3. Optec said that there were some bigger balance changes for all races, Borg is now faster in early stages, faster mining and such stuff.
Are you building transwarp gate or how do you manage to transwart both interceptors and adaptora?
posted on January 3rd, 2005, 2:53 pm
why wait until V3? good battle is possible with V2.
there are some evil tricks in this version, You know...
If borg is more powerfull in v3 in early stages, as You said, I should be invincible as collective mind... (i think that I me be a little overconfident about it, but what the hell...)
About Your qustion - thats easy - just adapt transwarp.
posted on January 3rd, 2005, 4:48 pm
I no longer have beta 2 installed, and V3 will come out soon. I guess that you haven't played against any good romulan player?? Sabotage is overpowered in V2, and gives huge advantage to romulans, and i am always romulan :D .
posted on January 3rd, 2005, 6:46 pm
well I like being Borg. Correction - we are the Borg - join us.
But I'm also very good as Romulan or Starfleet. I just don't like Noxter and Klingons. And believe me I know something about playing F and R. Of course always happy if someone is willing to teach me anything, even if it does mean that i'll be getting my ass kicked. And yes, yes sabotage is a great weapon. Sometimes, when I think of it, there is this strange feeling, that mighty guys from FO staff just love to play as Romulans, so thats why they are so powerfull and all. Just a thought aldo...
posted on January 3rd, 2005, 8:06 pm
OOOH sweeeeeet tactics, i always liked the borg (besides the klingons) but with V3 i'll stick with the dominion

and the FO developers had a hard time making ships for the rommies so i don't think they are ropmmie lovers because they are always too busy (or should be) making a bettert mod :)
posted on January 4th, 2005, 1:33 am
As Optec said everything is now balanced in V3. So no race should have any advantage
in new V3 when it comes out :D .
I know that sabotage now deals variable damage, and that it's useless against battleship class of ships.
posted on January 6th, 2005, 8:20 am
I'll try this next time :) I played Borg for the first time against hard AIs (2 roms vs 2 feds vs 2 borgs) I got my ass handed to me by the roms :( They cut through my puny fleet in seconds and then my bases didn't do much either.
I probably didn't get my base up fast enough.
posted on January 16th, 2005, 4:05 pm
I find with the Borg it's best to use their awesome defenses to make attack your base(s) unnatractive while you build up 3 or 4 fleets of Interceptors, upgraded of course with Transwarp and the shild/weapon upgrades. The Interceptors, when massed, can slaughter a large number of forces and their transwarp maeks them mobile enough to be a good defensive and offensive weapon. Then of course, make a fleet or two of Cubes with the Assimilation beam and it's all over but the crying.
posted on January 16th, 2005, 5:41 pm
obviously You are Drone following directive 002 - assimilation. I'm following 001 - perfection. The problem with Your tactic is that You have to have time for building your defences. For me the best thing about BORG is that You don't have to build costly defences because You can attack quicker than your enemy. Besides interceptors are to weak to deal with enemy base alone, You need some torpedos as well (adaptors - as above). There is no difficulty in going against yoour opponent with 2 fleets od cubes - but no one, except complete newbies, will let you have time to build multiple cubes. Your tactic is good for only one possibility - when you play against multiple enemys, map is wide, and there is a lot of space beetween bases, And of course none of Your enemys is playing BORG ;)
posted on January 16th, 2005, 8:06 pm
Last edited by Kaiser von Tiberius on January 16th, 2005, 8:08 pm, edited 1 time in total.
There is little reason you cannot accomplish both a strong defense and a strong offensive fleet. With the Borg's ability to quickly spread, multiple resource centers can be constructed in various locations providing the ability to contruct both. And I belive that you'll find a fleet of Cubes or two with Supporting Sphere fleets to be more than adequate to deal with any base or fleet that should come along. You build Interceptors, then Spheres (With Regen), and then worry about Cubes. The Interceptors are relatively cheap and easy to build and can make life hell for most enemies while you go on about your merry way.

And it's rather simple to build multiple cubes in a hurry. The Resources necessary for the Borg to function best are Crew, Dilithium, then Metal, in that order. Once you have several incubators, Crew is secured. Interceptors and Miners secure a source of Lith, and then Metal isn't as necessary and is usually right next to lith anyway. It doesn't take long to secure such resources and while your doing that, you're also getting the prerequisists and the shipyards to build Cubes. Then it's just how many yards you want, usually as many as possible if you're going against someone good. And Cubes are just if you want to have overkill. 2 to 4 groups of Spheres are more than sufficient to deal with most things. Their regen ability effectively doubles their lifespan in combat.

The problem with having a lot of torpedo craft is twofold: 1. Torpedo's are vulnerable to Federation Point Defense and 2. Torpedo's are innacurate in the extreme compared to beam weapons carried by Interceptors and Spheres. Yes, they do twice as much damage at least, but they fire slower AND don't always hit, so in the long run, a fleet of Spheres using beams and Regen will own a fleet of torpedo cruisers. I NEVER build ships that come only with Torps, far too unreliable.

This tactic is good for most maps, except really small ones (which don't last long anyway), and you generally try to avoid having people not on the same team be the same race, at least to my way of thinking.
posted on January 16th, 2005, 9:24 pm
It's either You are so good or so bad... Your tactics seems like taken from playing against AI easy/medium. Of course all what You have said is true in a way. It's just that I don't think it's possible to achieve against real opponent. There is no problem with building strong offensive and defencive fleet - if You have the MONEY. You would need multiple resource moons and money in the start to quickly build mining colonies. No one, absolutely no one that I know and respect for teir skills at B2 will let You do that. They will attack immediately, and not be waiting for You to come with Your all powerfull and stuff fleets. Of course at some point of the game You will have a fleet of cubes, but that will be at the end, otherwise it means that You played against newbie...
posted on January 16th, 2005, 10:06 pm
Last edited by Kaiser von Tiberius on January 16th, 2005, 10:09 pm, edited 1 time in total.
In a one on one match, you are probably correct. The general accepted base line strategy for RTS games is to "tank rush" and make it a race to see who can knock the other person onto the defensive first. Then it's just a matter of time untill the winner actually get's around to winning. The key is to balance your ability to build a large fleet to decisvely win on the first push and at the same time keep yourself from going into a bunker mentality, which will ultimately cause you to lose. Against the AI, even Hard, you can take your time to make it perfect. Against humans, you have to balance it a bit more towards early offense, but it's still more than possible. My guess is that you engage in early, all out attacks that cripple your opponent badly enough that you can then take the time to actually build up and attack them for real with the intention of killing them. Personaly, I despise such tactics as there's no real art to them. It's a move of desperation. Yes, you usually end up winning, but I don't think in terms of "win/lose". It's only a win to me when I kill the enemy and do so at a time of my chosing in a manner of my chosing, not "when I have the ablity to do so". I suspect you are very good at what you do and have a sound grasp of "Grant Tactics" (I don't care what it cost, did we win?) though.

I'd love to play you sometime, just to see what you do, but I'm afraid FO2 is just too unstable on my system. It does NOT like to play a full game.
1, 2, 3, 4
Reply

Who is online

Users browsing this forum: No registered users and 8 guests